The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe ---- Twitter: https://twitter.com/Maxpears Website: http://www.maxpears.com/
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Level Design Lobby - Reading Material #69
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16:05May baby, which means it is the start of the month, for us to talk about all the other great resources we have seen that I want to share with all of you. Best way to learn is through other incredible designers. Sign up to Newletter: https://bit.ly/4eNPm8X ------------------------------------------------ Resources -----------------------------------…
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Hey All, It is not just me on today's episode! We have an incredible guest joining us with Tom Huges Lead Narrative Designer (Great Ape Studios) I really enjoyed this ep as we take a dive into his career and how he has developed from Game Design into that of Narrative Design. For more LD Info join the Mailing List: https://bit.ly/4eNPm8X ----------…
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End of last year I launched the Level Design Kit, so I want to walk through the process of making the kit, markting & profit made. Follow for the process of making Level Design. For more LD Info join the Mailing List: https://bit.ly/4eNPm8X ----------------------------- Game Dev Heroes ------------------------------ Vote for me - https://bit.ly/3E4…
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Level Design Lobby - Reading Material #68
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18:44
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18:44It may be April's fools, but there are no fools here! Let us go through some incredible resources by other amazing devs! Wanting to learn more, please join my mailing list: https://bit.ly/4eNPm8X -------------------------------------- GameDevHeroes ------------------------------------- Please vote for me: https://bit.ly/3E4Oa4L --------------------…
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Standing out in a crowded space can be hard, I want to talk about tips I have seen by others to make great looking & eye catching portfolios which I want to share with all of you. Wanting to learn more, please join my mailing list: https://bit.ly/4eNPm8X -------------------------------------- GameDevHeroes ------------------------------------- Plea…
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Our industry is every changing as are the roles that are avalible for us. With that in mind, I want to talk about the different Roles and help you deicde what is best for you. Wanting to learn more, please join my mailing list: https://bit.ly/4eNPm8X -------------------------------------- GameDevHeroes ------------------------------------- Please v…
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Level Design Lobby - Reading Material #67
18:21
18:21
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18:21March is here, so we are kicking off with a great list of incredible resources for you to checkout & grow from! Wanting to learn more, please join my mailing list: https://bit.ly/4eNPm8X -------------------------------------- GameDevHeroes ------------------------------------- Please vote for me: https://gamedevheroes.co/nominations-2025/ ---------…
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51
A day in the life of Level Design Leadership
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22:53
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22:53I am still very early in my leadership role, but want to discuss what I have learned and what the role of a lead actually is! I hope you enjoy hearing what I have to say. Subscribe to my News Letterfor More LD Goodness: https://bit.ly/4eNPm8X ------------------------------ Level Design Products ------------------------------ Ebook - https://bit.ly/…
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Start of the new year is still in effect, and I am sure like many of you, you are itching to make new levels! With this video I want show you some of the best tools avalible to help improve your work for Unreal. Please subscribe to my News Letter: https://bit.ly/4eNPm8X ----------------------------- Resources ----------------------------- Advance L…
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Level Design Lobby - Reading Material #66
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16:54
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16:54Start of Feb, so let us kick it off with more great resources for us to all grow & learn from! Wanting to learn more, please join my mailing list: https://bit.ly/4eNPm8X ----------------------------------------- Resources ----------------------------------------~ Preproduction Blueprint Book - https://www.worldofleveldesign.com/store/preproductionb…
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More great updates are here for the Level Design Kit: https://fab.com/s/1a71419591fc as I share the latest changes and why this is a great tool kit for all level designers to pick up Join the mailing list: https://skilled-composer-1309.kit.com/8f93fd3883 #podcast #gamesdev #leveldesign
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Level Design Lobby - Gaming Industry, What's Changed?
30:15
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30:15It is no secret that our industry is going through a difficult time, and so much is and has changed that I wanted to share some of my thoughts on what has changed and what to keep your eyes open for. Join the mailing list: https://bit.ly/4eNPm8X---------------------------------- Level Design Products ---------------------------------- EBooks Physic…
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Level Design Lobby - Reading Materials #65
21:13
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21:13Happy New year all! It is graet to be back in 2025 with some awesome new resources which I have found over the Xmas break. If you are looking to get back into the learning then check these out. Join the mailing list: https://skilled-composer-1309.kit.com/b1a408e208 ----------------------------------------------------- Resources --------------------…
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Level Design Lobby - Reading Materials #64
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15:41
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15:41New month, new ways to level up! I have collected more resources for us to enjoy & learn from so I hope you enjoy! ----------------------------------------------------- Resources ----------------------------------------------------- Giving Effective Feedback Book: https://store.hbr.org/product/giving-effective-feedback-hbr-20-minute-manager-series/…
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Level Design Lobby - Silent Hill a Short Message
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24:32Happy Halloween All, I am very excited to talk about that of a horror game which released at the start of 2024 & what to take away from it. Silent Hill: A Short Message is not the perfect horror game, but has some great ideas which I was really impressed with. So let us sit down and discuss them. ----------------------------- Let's Design Books ---…
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Some incredible new resources out there for us all to learn from, so I wanted to share ones that I have enjoyed from the last month: --------------------------------- Resources --------------------------------- Training Designers - https://www.gamedeveloper.com/design/training-the-game-designers-of-tomorrow-part-1-of-5- Level Design Course - https:…
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Myself & Jonny Wilson (Snr Level Designer) present our talk, as we discuss the challenges of contracting in Level Design & how we can quickly adapt per project. While also talking about how to best speed up/communicate with our own team members with other disciplines. (This is a talk, you can watch it online on the youtube page) -------------------…
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Level Design Lobby - Hobbies to improve your Design Skills
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14:03We talk A LOT about how to improve our skills, which could be through editor, theory & communication. But we can also improve in other ways, by being creative in other ways. In this episode I talk about what I think are some handy & fun ways to improve. ----------------------------- Let's Design Books ------------------------------ Ebook - https://…
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Level Design Lobby - Acriss Discsipline Communication
15:46
15:46
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15:46This show primarily foucses on that of Level and Game design, we have had many guests who are involved with other roles. In this ep we want to talk about how we communicate to one another in other disciplines. Support the channel: https://www.patreon.com/leveldesignlobby ----------------------------- Let's Design Books -----------------------------…
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Level Design Lobby - Reading Materials #62
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15:05A start of a month, only means more materials I recommend for you all to check out! --------------------------------- Resources --------------------------------- Dami Lee - Distrubing Prisons: https://youtu.be/Yfo21u8bf-o?feature=shared Emergent Tokyo: https://amzn.eu/d/8JPSebj Little Kitty Big City: https://www.gamedeveloper.com/design/how-little-…
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Level Design Lobby - Lead Level Designer Leo Mah
54:55
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54:55This episode I am joined by Lead Level Designer Leo Mah, who shares his journey to that of a Lead Designer. Breaking down what makes a good lead and work on his past projects. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Book…
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Level Design Lobby - How to approach Stealth Design
19:06
19:06
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19:06In this episode, I have taken a deep dive on of my favourite levels to play when growing up which was stealth levels. I was a huge fan of both MGS & Splinter Cell franchises, now we see some form of stealth in many of our games. So I wish to share some tips which I have learned over my time. ----------------------------- Stealth Resources ---------…
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Level Design Lobby - Reading Materials #61
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15:30
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15:30A month of incredible resources avalible for us to learn from, I share some of my fav over the month: ------------------------------------- Resources ------------------------------------- Research for Caraclismo: https://www.gamedeveloper.com/art/cataclismo-shows-how-devs-can-be-inspired-by-their-home-regions Cyberpunk GDC Talk: https://youtu.be/lX…
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Level Design Lobby - Redesigning Others Levels
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17:59An aspect that is not always spoken about is the fact that during development, time is not always on the team's side. This can be because work is not split evenly, deadlines, holidays, or possibly someone leaving the company. Regardless of the reason you may end up taking over another work, which can be great but also challenging, so let us talk ab…
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Level Design Lobby - Design through production
17:34
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17:34As we develop games there are multiple stages of processes we go through: - Preproduction - Production - Polish As LDs our role & focus will change to best meet those stages of production. I will talk through what it is that makes a good LD in each of these stages. ------------------------------------------ Let's Design Books ----------------------…
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