Hosted by Sasquatch B Studios - We are a husband and wife indie dev team who quit our jobs and sold our house to fund starting our indie game studio. We talk about ALL things gamedev on this show, from personal struggles and triumphs, to industry tech. We also interview well-known dev-loggers and ask them burning dev questions!
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Gamedev In Podcasts
A podcast 'by screenwriters for screenwriters' (and not only), where Polish screenwriter Brunon Hawryluk talks with creators engaged in storytelling and narratology. #Cinema #TV #Comics #Literature #GameDev #Theater #Radio Plays More about NBW: FB: https://www.facebook.com/naturalbornwriterspodcast IG: https://www.instagram.com/naturalbornwriters Support NBW: https://buycoffee.to/naturalbornwriters
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This show's mission is to share the stories and views of people from a wide range of background experiences and experience levels, to help show a rich view of what's involved in making games (AAA, indies, game jammers, hobbyists, and more!), various sides of the game industry, and today's game communities and events. Intro and outro music is by Danny Baranowsky, used with permission.
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The podcast where nice gamedevs talk gaming and game development. Nice!
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Game Dev Local Podcast (Previously Game Dev London) is all about bringing game design and game development to the game developers and fanatics across the games industry. Our hosts and guests bring their expertise and knowledge to each episode as we aim to help everyone, from those just starting out, to those looking to hone their skills! Each episode focuses on a specific area of #gamedev, from design, to news, to what's hot in the UK game scene right now! For more information visit "GameDev ...
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In conversation with game creators from India www.gamedev.in
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The GameDev podcast by Autodesk is a place to hear from some of the best minds in the games industry. We interview game developers who are at the cutting edge of innovation in games, to learn where they came from, how they got here, and where they’re going. Find more GameDev stories here: http://area.autodesk.com/customer-stories/games Follow us on twitter https://twitter.com/adskgamedev
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A podcast exploring the impact of poetic imagination on videogame design and criticism.
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Joakim Achren from Elite Game Developers talks to founders and investors on how to start, run and grow a games company. In a nutshell, this is a podcast about the founders and investors who are building the games companies of the future. What are their success stories, failures, what they’ve learned from them and how more people will be able to get into creating games through successful games companies.
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Welcome to Bonfire Conversations, a podcast where we gather around the metaphorical bonfire to share inspiring stories, explore creative journeys, and ignite deep, meaningful dialogues. Hosted by Hamidreza Nikoofar, each episode delves into the minds of remarkable individuals across various fields, including music, film, art, and beyond. Join us as we chat with influential guests, uncovering the passions, challenges, and triumphs that shape their unique paths. Whether you’re a creator seekin ...
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Building Better Games is about helping leaders create better video games through holistic leadership. If you’re a leader in games and game dev, you are who we make this podcast for. Making games is hard, no two ways about it. Only 5% of video games that enter production turn a profit. We aim to increase that number. Through our own successes and failures we (and our guests) have learned lessons that will help you create better teams and better games. Leadership matters, so let’s get better a ...
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What's going on in the mobile games business.
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Balint Marczin and Brandon Casteel discuss all aspects of RTS games. Along with key guests in the game industry and influencer scenes, the podcast delivers significant insights in the hopes of making a difference in the industry, and educating the public with insider information based on years and years of first-hand experience. Hosted on Acast. See acast.com/privacy for more information.
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Coffee with Butterscotch is the hilarity-filled official podcast of award-winning video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn how video games are made and sold, our take on building a small company from scratch, and how to be an unstoppable problem-solving machine. Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.net
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80 Level Podcast is an episodic show for game developers, digital artists, animators, video game enthusiasts, CGI and VFX specialists. Join us to learn about new workflows, discuss new tools and share your work.
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Game designer Matt Jackson, a 10 year game industry vet, and his guests explore the world of game design and game dev to bring you their perspectives on how games are made. Explore the fundamentals to get you started on your first game, learn how small, medium and large projects come to life from a wide range of game devs and gain knowledge to build better games.
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In-depth interviews with indie game developers creating titles with the Rust programming language. We cover technical topics as well as the business of open source and commercial indie games development.
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WHERE HORROR COMES HOME Meet some of the greatest minds in game development at Feardemic's Apartment - the podcast where we look behind the scenes of horror video games together with our guests. New episodes out every Wednesday!
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Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in! Hosted by Brandon Pham
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ByteAction Podcast is on a mission to bring you raw, unfiltered journeys of experienced and influential people in video games and creative tech industries. If you want to understand how games are made, who are the creators behind your every day entertainment, and what it takes to build successful companies, games and products then you should give this a listen.
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This podcast is en excerpt of my devlog in which i talk about one ludological topic each week. I will try to deconstruct a mechanic or part of a game, see what its benefits and drawbacks are and try to come up with ideas on how to use it and what can be improved.
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Grab a stool at the studio bar and join us for a beer as we chat with the video game industry's most fascinating developers, designers, artists and tech geeks. Your host Ryan Woodland is a game developer veteran with over 20 years in the industry and your co-host Jeremy Morrison is a broadcast television and indie film producer/editor.
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Game Dev Advice: The Game Developer's Podcast
The HP Video Game Podcast Network - John JP Podlasek
🎙️ Game Dev Advice is hosted by 30+ year game industry veteran John “JP” Podlasek, who interviews game designers, programmers, producers, artists, writers, arcade owners, CEOs, and more. Hear insider stories, practical tips, and real-world advice from across the gaming industry. Whether you're an aspiring developer or a longtime veteran, you’ll find valuable insights, career guidance, and behind-the-scenes stories—sometimes funny, always honest. 👉 Subscribe now and visit GameDevAdvice.com fo ...
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Join Matt & Sas as they discuss some of their game development experiences and ponder the way forward in their dreams to becoming Game Developers.
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Welcome to Branching Factor, a podcast about video games from people who play, develop and research video games. In each episode, join our host Dr. Tommy Thompson as he sits down with co-hosts Dr. Anne Sullivan, George Osborn, Dr. Mike Cook, and Quang as they explore the gaming world. Learn about how video games are made, the goings-on of the games industry, what academic research in games is all about, interviews with guests, and more! Branching Factor is brought to you by the AI and Games ...
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Moon Active, Umamusume, NextBeat plus news nuggets from our data, jobs and new game columns
16:56
16:56
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16:56#9, 15/08/25: This week's audio tour of mobilegamer.biz takes in Moon Active's three new soft launch games, Umamusume's horse girls getting traction with western players and what's next for NextBeat after most of its staff joined Duolingo. There are also news nuggets aplenty from our regular data, jobs and new games round-ups. • Hang on, what is go…
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As promised, the three Korths, Andy, Beth and Gabe, join us in the clubhouse for our hundred and two or so episode tradition! The clubhouse was too crowded to fit Mark in, but having five hosts makes up for it. Your nice hosts design a game about fixing the messes your child makes and then returning the favor as you age. Andy had brought up a chaot…
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This week, we talk about game jams, brands, and networking. Work the room, shake hands, and collect stories. The most valuable connections are the genuine ones — people who share your context and get what you’re doing. The open doors are a bonus. Support Crashlands 2! Official Website: https://www.bscotch.net/games/crashlands-2/ Trailer: https://ww…
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Community Management Learnings & Skills - #261 - Game Dev Local Podcast
50:48
50:48
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50:48In this episode, Carina talks to Damian Kennett about his Community Manager learnings and the skills needed, we identify transferable skills from both the hospitality & customer service industry. They also talk about some of their favourite games and mechanics and briefly get into how difficult it is to keep up with the ever changing market of soci…
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E95: The Challenge Of Live Service Games And How To Win with Ryan Scott
1:27:57
1:27:57
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1:27:57Are live service games truly dying, or are we just seeing a new era of evolution? In this episode, we sit down with game designer and product thinker Ryan Scott to unpack the difficult world of live service titles. Ryan brings a wealth of knowledge from his time working on major titles, sharing his unique insights on what makes a live service game …
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Brice Morrison speaks with Hometeam, Part 2
25:41
25:41
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25:41Brice is a former AAA developer turned indie. He’s currently developing World’s Goodest Pup, with past experience at EA on the Sims franchise, Crowdstar’s Covet Fashion, Lead GameDesigner on ChefVille at Zynga, WB Games and more. Part 2 of 2. Music by Danny Baranowsky
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Mobile game coverage, NextBeat acquired, Supercell's AI play, July's top titles plus data, soft launch and new game news
19:52
19:52
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19:52#8, 08/08/25: This week we explain why games websites don't write about mobile games, Duolingo's surprise acquisition of NextBeat, who's leading Supercell's AI lab and July's top downloads and biggest earners. There's also plenty of interesting nuggets in the regular data, soft launch and new game digests. • Hang on, what is going on here, exactly?…
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As is tradition, a couple of episodes after a hundredth we invite one or more of our pals the Korths into the clubhouse. This time we were lucky enough to have all of the family Korths (coming soon), and a bonus interview with Andy Korth! We talk with him about his recent work updating Verdant Skies. Revisiting Your Games Game Design Production UI …
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In this episode, we discuss alignment, process shifts, and the power of a good hook. A good idea alone isn’t enough to stop the scroll, but an absurd twist on the familiar might do the trick! How do you turn a question like “how many dudes does it take to fight a gorilla?” into an irresistible design foundation? Support Crashlands 2! Official Websi…
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Learning Through Game Design Principles - #260 - Game Dev Local Podcast
53:27
53:27
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53:27In this episode Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by Geoffrey Mugford, game developer and educator, talk about how we can use game design principles to help people learn, without resorting to "Chocolate Broccoli".
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King protests, VC dropoff, whale hunting plus data, jobs and new game news
11:36
11:36
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11:36#7, 01/08/25: This week we rattle through the layoff protests at King Barcelona, a new Secret Developer blog about whale hunting, find out where all the VC money has gone and bring you the highlights from our regular data, jobs and new games updates. • Hang on, what is going on here, exactly? Every week mobilegamer.biz founder and editor Neil Long …
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It's a big one for your nice hosts... and your newest nice host wants to know more. Lydia takes Mark and Stephen though the history of the program, in three acts. 0:02:04 Act I: Interview 0:57:38 Act II: Quiz 1:12:47 Act III: JamBy Lydia, Stephen, and Mark
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This week, we talk about webcams, worldbuilding, and wrist savers. When your camera starts following you around and your keyboard looks like a boomerang, you know you’ve crossed into true ergonomics. Every set up tells a story, mostly about pain, preference, and the art of getting things done! Support Crashlands 2! Official Website: https://www.bsc…
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Darius Misiukevicius & Honeygain: Unlocking the Power of Internet Sharing
49:00
49:00
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49:00In this episode I’m joined by Darius Misiukevicius - Product Owner at Honeygain - the largest crowdsourced web-intelligence network. We talk about the the origins and evolution of HoneyGain, a platform that allows users to share their unused internet bandwidth for monetary rewards. Darius shares insights into the B2B model, user education, and the …
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Realities of the Online Safety Bill - #259 - Game Dev Local Podcast
1:03:17
1:03:17
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1:03:17In this episode Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by Andrew Wailes, CEO of PlaySafeID about the risks, practicalities and the Online Safety bill coming into force in JulyTrigger Warning: In the context of the act some of the explicit harms are mentioned in reference…
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E94: Why You Should Think About Publishing More In Game Dev with Elizabeth Howard
1:09:45
1:09:45
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1:09:45Do you need game publishing to ship your game successfully? What does a leader in a publishing organization truly do? Join us for a conversation with Elizabeth Howard, an industry veteran with over 20 years of experience across Aspyr, 2K, and Bungie, where she led publishing and production. Elizabeth views game development and publishing as two par…
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Product Management in Live Games - #258 - Game Dev Local Podcast
1:02:49
1:02:49
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1:02:49In this episode Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by veteran Product Manager Julianne Harty. They discuss the critical role of product management in gaming, emphasizing user-centric design, the importance of first-time user experiences, and the challenges of transitioning from traditional ga…
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Brice Morrison speaks with Hometeam, Part 1
28:36
28:36
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28:36Brice is a former AAA developer turned indie. He’s currently developing World’s Goodest Pup, with past experience at EA on the Sims franchise, Crowdstar’s Covet Fashion, Lead GameDesigner on ChefVille at Zynga, WB Games and more. Part 1 of 2. Music by Danny Baranowsky
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Niantic, more layoffs, Monopoly Go earnings, Supercell's AI investment, more
15:44
15:44
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15:44#6, 25/07/25: Quickfire discussion of this week’s big Niantic interview, more layoffs, Monopoly Go’s earnings and a first for Supercell as it invests in a ‘GenAI first’ game studio. There's also a dash through lots of other news nuggets in our regular new game, data and soft launch columns. • Hang on, what is going on here, exactly? Every week mobi…
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Ellen's back for a serendipitously in-sync pair of metacognition-rich roundtable topics. In this episode, Lydia shares a chapter from one of her favorite books and tries to explain ganache while Stephen laments how easy it is to duct tape on features instead of solving problems. Together they discover four brains are better than one when it comes t…
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Watch This if Learning Game Development is FRUSTRATING You
15:49
15:49
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15:49In this episode of The Indie Game Development Podcast, we dive into the emotional rollercoaster of learning game development—especially when progress feels frustratingly slow. We'll talk about how the more you learn, the more you feel like a beginner again. You’ll hear honest stories about "nightmare dev days," when nothing seems to work—yet those …
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In this episode, we discuss talks, toys, and templates. A checklist may look like busywork, but a well aimed set of questions is often the only thing standing between smooth handoffs and a never ending game of creative telephone. Sometimes slowing down is how you skip the detours. Support Crashlands 2! Official Website: https://www.bscotch.net/game…
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Rafał Bieniek - Lessons from Launching an Indie Game Studio
51:24
51:24
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51:24In this episode I’m joined by Rafał Bieniek - co-founder & CEO of Metashift Labs. We discuss Rafał’s journey in game development, the challenges of starting a studio, and the importance of community engagement. He shares insights on transitioning from a side project to a full-time endeavor, the dynamics of working with investors versus publishers, …
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King's AI layoffs, Zynga, 'AI-first' gamedev plus new games, data and jobs news
15:10
15:10
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15:10#5, 18/07/25: Quickfire discussion of that King AI layoffs story, a recent interview with Zynga boss Frank Gibeau plus a look at how an 'AI-first' studio is doing. There's also a summary of lots of other news nuggets in our regular new game, data and jobs columns. • Hang on, what is going on here, exactly? Every week in this podcast mobilegamer.biz…
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Ellen’s back in the clubhouse, let’s see what she remembers. Lydia brings a Dungeons and Dragons mechanic about recovering memories called 'Untitled Mechanic,' Stephen feels part of a club that is not Nice Games Club, and Mark brags about playing 2nd Edition in middle school. Untitled Memory Mechanic Lydia's website Lydia Symchych Oneshot inspirtat…
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Draft #37 - KOREK BOJANOWSKI - rozmowa ze scenarzystą i reżyserem filmu "UTRATA RÓWNOWAGI"
2:04:33
2:04:33
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2:04:33Gościem #37 draftu podcastu Natural Born Writers jest KOREK BOJANOWSKI - czyli chyba jedno z najgorętszych nazwisk tego roku, przynajmniej w branży filmowej. Reżyser, scenarzysta i producent. Współwłaściciel firmy Amondo Films i jednocześnie Kina Amondo - najmniejszego kina w Warszawie. Producent wykonawczy filmu “Samiec Alfa” z 2022 roku. Reżyser …
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This week, we talk about decades, board games, and labor capture. First they said AI would save you time. Now it just bills you for every second it spends doing your job worse than you could. Ah yes, classic late stage capitalism. Support Crashlands 2! Official Website: https://www.bscotch.net/games/crashlands-2/ Trailer: https://www.youtube.com/wa…
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How Clair Obscur: Expedition 33 Was Written – Jennifer Svedberg-Yen on Life, Characters & Story
1:01:07
1:01:07
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1:01:07In this heartfelt and revealing episode of Bonfire Conversations, I sit down with Jennifer Svedberg-Yen, the lead writer of the critically acclaimed Clair Obscur: Expedition 33. We dive deep into her creative process, her unique path from finance to storytelling, and the emotional, philosophical, and human layers that make Expedition 33 such a prof…
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Growing Pains 12 - AI Anti-cheat in Games - #257 - Game Dev Local Podcast
48:47
48:47
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48:47In this episode of Growing Pains, we dive into the complex world of AI anti-cheat systems with André Pimenta, founder and CEO of Anybrain. Anybrain is using AI to transform the gaming industry by directly mapping and analyzing player interactions to detect cheating behaviour in-game, tackling everything from bot usage to account boosting. André sha…
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E93: The Collapse of the Games Industry with Trent Kusters
1:35:17
1:35:17
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1:35:17How will the game industry adapt? Are we hurtling towards a gig economy? In this powerful conversation, we sit down with Trent Kusters, co-founder and studio head of League of Geeks, to talk about the future of our industry. Trent takes us on a deep, honest exploration of the game industry’s current state, from platform power struggles and algorith…
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Tim Ruswick and Chris DeLeon on DevPods.gg (the future of HomeTeam)
28:45
28:45
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28:45Tim Ruswick is an indie game developer, online community builder, and marketing expert. In this special 10-year episode Tim and Chris talk about the next evolution of HomeTeam: DevPods.gg - which is now live! Enter coupon code PODCAST10YEAR to get your first two months for the price of one. Music by Danny Baranowsky…
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Leadership and Inspiring People - #256 - Game Dev Local Podcast
42:38
42:38
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42:38In this episode, Carina sits down to talk with Alex Eichinger about his background in the gaming industry and how being a leader has helped him to inspire and empower others. We talk about his journey from leader to working in consultancy as well as some of his favourite games.
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