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Button Shy Deep Dive

Button Shy Games

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Button Shy founder Jason Tagmire and Narrative Lead Ian Howard, Button Shy Deep Dive guides the audience through the world of 18-card games without losing sight of what’s important: the human connections and emotions that gaming can inspire.
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Board game designer / publisher Jason Tagmire looks at a new featured word each day from a design perspective. Sometimes it'll be mechanics, sometimes theme or tone, and sometimes the inspiration for a full game.
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Button Shy is the little guy in a big world. A small board game publisher trying to make an impact on a fast paced industry with thousands of new games a year. Without being able to compete with low prices or large print runs, Button Shy is simply just doing things it’s own way.
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Hosts Jason Tagmire and Ian Howard discuss the circus-themed positional game You Fool with extensive additional commentary from the design team known as Dr. Wictz. Learn more about the history behind the Button Shy Select series and how it relates to overall trends in crowdfunding, what the process of updating an older game might entail, and how th…
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Hosts Jason Tagmire and Ian Howard discuss the push-your-luck game Death Valley, with additional commentary from designer Kevin Ellenburg, illustrater Fachri Maulana, reviewer Sir Thecos, and Button Shy Playtest Lead Vince Tagle. Learn more about how the illustrations bring the game to life, the elements that contributed to the game's substantial c…
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Hosts Jason Tagmire and Ian Howard cover the solo sci-fi adventure SpaceShipped by designer Lucas Gentry. Our topics include how to handle complex graphic design for multipurpose cards, when to crowdfund a game versus direct release, and whether game-breaking moments are as bad as they seem. Featuring additional commentary from designer Lucas Gentr…
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Hosts Jason Tagmire and Ian Howard explore one of Button Shy’s most enduring games, Sprawlopolis, with additional commentary from two of the game's codesigners, Steven Aramini and Danny Devine, as well as superfans Laszlo Korossy and Lars Tuft. Hear about the game’s history, how its success impacted Button Shy, the decisions behind the city-buildin…
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Today we look at board game design based on the word "perennial". 1 : present at all seasons of the year 2 : persisting for several years usually with new herbaceous growth from a perennating part 3 a : persistent, enduring b : continuing without interruption : constant, perpetual c : regularly repeated or renewed : recurrent http://buttonshy.com/d…
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Today we look at board game design based on the word "salvo". 1 a : a simultaneous discharge of two or more guns in military action or as a salute b : the release all at one time of a rack of bombs or rockets (as from an airplane) c : a series of shots by an artillery battery with each gun firing one round in turn after a prescribed interval d : th…
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Today Keith Ferguson (Santa's Workshop) looks at board game design based on the word "anachronism". 1 : an error in chronology; especially : a chronological misplacing of persons, events, objects, or customs in regard to each other 2 : a person or a thing that is chronologically out of place; especially : one from a former age that is incongruous i…
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Today we look at board game design based on the word "epithet". 1 : a characterizing word or phrase accompanying or occurring in place of the name of a person or thing 2 : a disparaging or abusive word or phrase 3 : the part of a taxonomic name identifying a subordinate unit within a genus http://buttonshy.com/designdiary/DD135-Epithet.mp3…
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Today we look at board game design based on the word "transpire". 1 : to take place : go on, occur 2 a : to become known or apparent : develop b : to be revealed : come to light 3 : to give off vaporous material; specifically : to give off or exude watery vapor especially from the surfaces of leaves 4 : to pass in the form of a vapor from a living …
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Today Sarah and Will Reed (Project Dreamscape, Oaxaca: Crafts of a Culture) look at board game design based on the word "nativity". 1 : the process or circumstances of being born; especially, capitalized : the birth of Jesus 2 : a horoscope at or of the time of one's birth 3 : the place of origin http://buttonshy.com/designdiary/DD126-Nativity.mp3…
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