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The Wretched

Wretched Adventures

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Condolences dear listener, you are about to enter the realm of The Wretched. Steel yourself for this Cosmic Horror actual play. The dice are sometimes our friends but more often foretell of the horrors that befall our adventurers. Join us as we strive to fend off the terrors of our past and the vices constantly threatening to overtake our mortal virtue.
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Legends on Paper presents ’The Greatest Adventure!” , a Dungeons and Dragons 5e podcasts based in the time of Atlantis developed by fantasy author and DM Ravek Hunter as portrayed in his novels included in The Broken Pithos Saga or immerse yourself into the Classic World of Greyhawk created by the father of D&D Gary Gygax! The cast of Legends on Paper are an eclectic group of Dungeons and Dragons enthusiasts with just enough courage to broadcast how ridiculous they can be every week via stre ...
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The party arrives in Restenford on Lendore Isle to seek out the mage, Peltar, for details on the task that required a 35 day journey from the City of Greyhawk on behalf of the famed wizard, Otto, of the Circle of Eight. Based on the AD&D Module by Lenard Lakofka: L1-The Secret of Bone Hill. Visit Legends on Paper to learn more about Dungeon Master …
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The Wretched is an actual play ttRPG podcast that melds horror and humor into a truly wretched product. Due to the improvisational nature of the podcast, difficult themes and situations may arise and we include a specific content warning at the beginning of each episode. The Wretched and Wretched Adventures were created by Michael Frank, Wayne Holt…
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The horrors of the Menagerie behind them, the party is hired to journey far unto Lendore Isle - a thirty five day voyage that turns out far more strange than any of them could have anticipated! Visit Legends on Paper to learn more about Dungeon Master and Author Ravek Hunter, and an interactive map to navigate from place to place in Gary Gygax's Wo…
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Eike and Ren finally descend from the top of the plateau but Ren slips, landing in the intestines of the disemboweled creature. She then hears a familiar, alluring voice urging her to enter the cavern. At the same time, inside, Barney and Taryn follow the creature holding a dead bird deeper down the tunnel. They pass rooms full of corpses, the bodi…
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The party comes face to face with the terrible truth behind the death and suffering in the Menagerie. Visit Legends on Paper to learn more about Dungeon Master and Author Ravek Hunter, and an interactive map to navigate from place to place in Gary Gygax's World of Greyhawk!By Dvergr Publishing LLC d/b/a Legends on Paper
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From the top of the plateau, Eike and Ren observe one of the gangly humanoids ritualistically disemboweling another, who participates willingly. Inside the cavern, Barney loots the tunnels as Taryn continues to follow the alluring voice. Taryn stops to examine one of the many corpses and as a centepede-like creature crawls from the corpse up his ar…
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Dark rough-hewn passages twist through the underworld of Lord Henway's Menagerie in the City of Greyhawk as the party searches for the noble's business partner, Azredor, and survivors of a still unknown catastrophe. Evidence of death is everywhere, dangerous creatures once caged now roam freely, and worse, there is no sign of the lives they seek. V…
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Ren and Eike, still on top of the plateau, fail to find an alternate way inside. They spot a large crowd of emaciated figures climbing the back of the plateau and knock most of them out with another boulder. Below, Taryn and Barnabus make their way further into the cavern, feet crunching on old, brittle bones. Once again, Taryn hears an alluring vo…
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Lord Henway summons the party back to his mansion in the High Quarter. He has a dire problem - something has happened to his business partner Azredor while preparing a new subterranean addition to the Menagerie. Terrible screams and howls echo from the darkened stairwell leading down, the steps and walls saturated with blood . . . oh, so much blood…
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After watching a group of creatures carry the stranger into a crack in the plateau, Taryn and Barnabus follow them inside. Ren and Eike climb the plateau to search for other entrances. When more of the creatures pursue them up the side of the plateau, they retaliate by pushing a large boulder down, shredding through the figures. Meanwhile, undernea…
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Finally! The Free City of Greyhawk looms on the horizon! Up from the road where crossed the Selintan River over the Zagig Bridge, past the great statue that pointed the way toward the Gem of the Flanaess, and on through the great gates to complete the quest so long ago accepted! Now all that remains is a short visit to Lord Henway to collect the re…
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Taryn, now able to perceive the orange line due to the effects of quash, leads the party further east. Exploring ahead, Barnabus discovers an old, abandoned, tent encampment and then spots movement at the foot of some far off plateaus. Everyone but Ren recognized the figures as the same sort of creatures that had attacked their camp before she join…
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Our heroes have many reasons for wanting to leave Dyvers - their quest to deliver the undead hound to Lord Henway in Greyhawk, fear of retribution by the Alliance thieves guild, uncertainty about Jabal and his mysterious spice guild, the Magistrate, puppets . . . The party is motivated to get out fast, but after losing two of their friends and aban…
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Taryn smokes the stranger’s quash and sees an orange hue on the path ahead. At the same time, Eike spots a figure far in the distance. The figure approaches and Eike recognizes Ren, an associate from her past in Arden, who admits to following them from the city. In the meantime, an alluring voice speaks to Taryn, promising to “purify the waters tog…
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Delving deeper into Bronwyn's Tower, the party is feeling the weight of a long night of terrors underfoot. At every turn small animated monstrosities in the form of puppets are hungry to rip flesh from bones. And as it turns out, even tiny little puppets can be deadly. Visit Legends on Paper to learn more about Dungeon Master and Author Ravek Hunte…
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Anyra flies off into the distance, hair ablaze, as the remainder of the party tries to come to terms with her fate. Taryn attempts to free Barney’s foot with coral shears and the stranger continues on his path, unperturbed. Taryn and Barnabus follow, and Anyra is a mere speck in the distance when Eike resigns herself and follows the stranger as wel…
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The party delves deep into the enigmatic tower infested with insidious puppets. And who is this Bronwyn lady, anyway? It was the jester that led them here. Why would he give away the lair of puppet thieves? Were our heroes chasing or lured? The answers must be in the tower! Visit Legends on Paper to learn more about Dungeon Master and Author Ravek …
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The chase through the darkened streets of Dyvers results in controversy that splits the party! With dangers lurking around every corner and our heroes on the verge of exhaustion, they must be at full strength to face what's to come. Should they press on or retreat and recover? What might be lost if they do? Who ever said it was a bad idea to split …
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The party accepts a task to discover where the Spice Master's son has disappeared to and what he has to do with a string of burglaries in the Old Town District of Dyvers. They soon find out that there is much more to the mystery than they could have imagined! Visit Legends on Paper to learn more about Dungeon Master and Author Ravek Hunter, and an …
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The party returns to Dyvers with every intent of passing right through on the way to Greyhawk. Until an old friend shows up and things go topsy turvy! Visit Legends on Paper to learn more about Dungeon Master and Author Ravek Hunter, and an interactive map to navigate from place to place in Gary Gygax's World of Greyhawk!…
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To our heroes chagrin, Zendrelda straps the party with an escourt out of the Gnarley Forest - an escourt of Orcs! It's an outlandish situation for all concerned as Gruggle, the Orc Shaman, is compelled to do Zendrelda's bidding and the party fears rousing the mad Sorceresses wrath. What could go wrong? Visit Legends on Paper to learn more about Dun…
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Through the Gnarley Wood the party finds their way. In this dark forest trouble abounds and in a clearing at it's center a tower rises above the tallest trees. This is Zendrelda'a abode. The mad sorceress awaiting the Kalamanthus she so desires in exchange for a creature destined to capture the imaginations and coin of the citizenry of Greyhawk in …
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Acid from the centipede dissolves the side of Barney’s tongue and Taryn continues his jig with the stranger as Eike blows a puff of quash smoke into Anyra’s mouth. Anyra feels trapped in her own mind, but the rest of the party experiences her actions very differently. The Wretched is an actual play ttRPG podcast that melds horror and humor into a t…
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The party is brought before the Magistrate of the Trade District in Dyvers for a list of alleged crimes in the Red Boar Tavern the night before. Can our heroes talk their way out of the pickle they're in, or will their adventure end before it even begins? Visit Legends on Paper to learn more about Dungeon Master and Author Ravek Hunter, and an inte…
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Anyra is in bad shape after her attempted abduction, numb and unable to control her body. Barney, still wrapped in a creature carcass from his own run-in, feels oddly amazing. He cracks open its skull, allowing thick blood to ooze over his fingers, and Anyra feels a ravenous hunger. At the same time, a centepede-like creature crawls from the creatu…
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Five heroes come together in Dyvers - the 'City of Sails' - answering the summons of a merchant who is paying well for the simple task of transporting a package to a woman by the name of Zendrelda who lives in a tower deep in the Gnarley Forest. Visit Legends on Paper to learn more about Dungeon Master and Author Ravek Hunter, and an interactive ma…
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Barney and Anyra are dragged away by strange creatures and Barney stabs his own foot in the process of freeing himself. Eike and Taryn watch as more of the creatures surround the stranger, but then Eike leaves to help free Anyra. Taryn approaches the creatures, attempting diplomacy, but their silent stares unnerve him. The Wretched is an actual pla…
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The party finally arrives at the ancient wall in the sewers bearing the inscription roughly scrawled in the enigmatic Werdhom Enoch. The answers it provides are both simple and uncertain and the accompanying visions promise more unanswered questions. But it's the visions that become reality that threaten the heroes prospects of survival in a game t…
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Eike, Anyra, and Barney sleep around the smoldering camp fire, Taryn a distance away, as the stranger sits awake, smoking. Taryn and Eike notice a collection of eyes glowing in the shadows as Barney and Anyra, lost in a shared nightmare, are dragged off into the distance by strange humanoid creatures. The Wretched is an actual play ttRPG podcast th…
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After a surprise visit by the enigmatic brothers, Myrllin and Wodanaz, the party descends into the sewers in the company of Lucious to investigate the ancient wall bearing the Werdhom Enoch. Could the archaic scrawling by a long-dead madman hold the secrets our heroes have been searching for? And what else might they find, or might find them? Visit…
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Taryn, Barney, Eike, and Anyra follow the stranger through the desert along his orange line, becoming exhausted and severely dehydrated as Taryn’s cracked feet leave a blood trail in the sand. After making camp, Anyra attempts and fails to open the box she took from the archive, so she strikes a deal with Barney to help her. The Wretched is an actu…
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The party fights for their lives against a Demonic Werewolf hell-bent on obliterating everything in its path. The Queen is down, the King is defending himself wielding only a dagger, a Sylvan Elf mercenary has unexpectedly joined the fray, and our heroes are giving everything they've got. Will it be enough to thwart this terrible creature from an u…
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The adventurers have been invited to attend a Royal Ball! And to meet the King and Queen of Courth, no less! They dress their best and attend the fancy gathering with Lucious - Royal Historian and Chamberlain of the King's Balls - more importantly, he has answers our heroes seek. But tonight will be filled with thrills and excitement! Perhaps more …
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With the departure of Captain Josiini, the party continues their journey to the City of Courth. Although only a few weeks have passed since the tragic events in Lyonesse, so much has happened since that it seems like years. Yet, their next major objective is finally at hand. All they need to do is seek out the Royal Historian, Lucious, in Courth. V…
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Of all the ways to find their way to Port Francik, this would have to be the most unexpected . . . and treacherous. Embroiled in battle from the start, with three of their number still polymorphed into boars by the sorceress Kirke, the heroes must fight to survive before giving any thought to the imminent departure of a trusted member of their part…
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The Pirate Ship - The Queen of Tartessos - safely navigated through the Strait of Hate squarely into the arms of a terrible storm. Narke, the ship’s navigator, did his best to keep the ship off the rocks of a nearby island, but even his experienced hand could not save them. Ultimately, Captain Josiini gave the sad order to abandon ship. And while t…
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After surviving the encounter with the ancient Ghostship known as the Kadorari, the party and crew of the Queen of Tartessos must face the next danger along their long journey - the dreaded Strait of Hate! Visit Legends on Paper to learn more about Ravek Hunter - Dungeon Master and Author, details about our adventuring world, and even an interactiv…
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