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Worldbuilding Wizard Podcasts

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Wizards & Spaceships

Rachel A. Rosen & David L. Clink

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Welcome to Wizards and Spaceships, the only podcast that’s about wizards and also about spaceships. Well, probably not, but it does involve wizards, spaceships, and the things we love (and complain about) in science fiction, fantasy, and horror.
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World Anvil Worldbuilding Podcast

World Anvil founders Janet (writer, worldbuilder, nutcase) and Dimitris (GM, worldbuilding wizard, techmonkey)

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Are you worldbuilding for homebrew RPG campaigns, novels, game development, films or anything else? Then you're in the right place! Designed to educate, inspire and entertain, World Anvil's founders - writer & RPG designer Janet Forbes and Gamemaster and RPG designer Dimitris chat with creators and academics about the brass tacks of worldbuilding, exploring a new theme each month. Expect topics like novel writing and short stories, game design, Cultures and Societies, Settlements and their n ...
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Recorded Neutral Territory is a chapter-by-chapter re-read podcast for The Dresden Files book series. Each episode, we examine one or two chapters with a deep dive on the writing, characters, and worldbuilding within this fantastic series. These episodes contain spoilers for all DF related material released at the time of recording. New episodes drop on Fridays (~3 per month).
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The Pod Called Quest

The Pod Called Quest

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The Pod Called Quest is here to bring you the best long-form actual play podcast around. Die-hard players of the Pathfinder Roleplaying Game, the PCQ is dedicated to telling great stories while also fully utilizing the incredible ruleset that the Pathfinder RPG provides. All of this coupled with ardent devotion to quality audio and community engagement. So grab a drink and take a seat. For today, we quest!
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Self-published author River FR Kennedy (The Chronicles of Dranik) hosts an informative fantasy writing podcast. Covering all aspects of fantasy writing, from worldbuilding and language creation to tips and tricks on how to take your writing to the next level.
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Wizards of Eem

James Parks, Ben Costa

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Wizards of Eem is a podcast hosted by Ben Costa and James Parks, lifelong friends and the creative duo behind the graphic novel series Rickety Stitch and the Gelatinous Goo (Knopf / Random House), the middle-grade series Dungeoneer Adventures (Aladdin / Simon and Schuster), and the tabletop roleplaying game Land of Eem (Exalted Funeral). Join Ben Costa and James Parks as they dive into the art of storytelling, tabletop game design, and the creative industries they love. This podcast offers a ...
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Each episode, long-time worldbuilding duo Lauren Harris and Adryn Erickson pair with Farm to Taber's plant medicine PhD, Dr. Sarah Taber to interview experts on topics like Ancient Trade Routes or 3D Printing in Space, then use what they learned to brainstorm a sci-fi or fantasy world listeners can use and make their own.
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Sci-fi and fantasy has always had an optimistic current, whether it’s utopian space-age cities or noble chosen ones vanquishing a dark lord. In recent years, with the popularity of romantasy and cozy fantasy, it’s easier than ever to immerse yourself in a more hopeful world. But what if instead we made you feel bad? In this wide-ranging conversatio…
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We start the episode off with a Summer tradition, and - in a somewhat similar vein - we talk Hot Streak from CMYK. And we get all starry-eyed for Galileo Galilei from Capstone Games, plus take a walk through Kamurochō with SEGA and Ryu Ga Gotoku Studio’s Judgment. All that, and a strawberry sandwich, on Ep227. 00:00 - It's hot hot hot 10:17 - Judgm…
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Send us a text Random encounters aren’t just filler—they add depth, immersion, and flexibility to your tabletop roleplaying games! Whether you're running a sandbox campaign or following a published adventure, random encounters provide the juice for entire sessions, making your world feel alive and unpredictable. In this episode, Ben Costa and James…
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Harry continues to fumble his relationship with Murphy in this set of chapters (5, 6, & 7). We also meet the Alphas for the first time, and learn about all the different types of werewolves while Bob helps Harry make two potions that definitely won't backfire later in the book. (00:00) - Intro (00:52) - Ch. 5 - Meeting the Alphas (17:18) - Ch. 6 - …
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We're off to a quick start in our analysis of Fool Moon. This episode discusses the first 4 chapters of the second book, consisting of Harry's inauspicious meeting with Kim Delaney, Murphy dragging him to the Crime scene, a tense standoff with FBI Agents, and a reconciliation between Harry and Murphy. Finally, our Question for Bob discusses how thi…
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Send us a text Wizards of Eem EP011 – The Case for Imbalanced Combat Are you a GM tired of building "perfectly balanced" encounters? In this episode, we explore why Land of Eem embraces unfair fights—and how imbalance leads to better stories. Topics include: Why imbalance creates tension, surprise, and creativity How Land of Eem’s conflict system r…
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Tom Cruise and co are back for another unlikely operation in Mission: Impossible - The Final Reckoning and we, of course, have opinions. Over on the tablecloth, we’re letting The Sandcastles of Burgundy from Ravensburger wash over us, “enabling” others with Kinfire Delve from Incredible Dream Studios, and all the lovely stuff we got up to and saw a…
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Send us a text Are you a parent or educator looking to introduce tabletop roleplaying games to kids? TTRPGs aren’t just fun—they build social skills, creativity, and problem-solving abilities while keeping kids off screens! As new dads, Ben Costa and James Parks wanted to create an RPG that kids can pick up and play without the complexity of tradit…
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We've finished our chapter by chapter re-read of Storm Front, but we're not done yet. This episode dives into the unresolved questions around this book. We start with an additional analysis of the book's major beats and best scenes. We then examine Harry's use of Magic and Gadgets within this book, and we then rank his relationships with other char…
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Send us a text We Failed Every Roll... and It Was GLORIOUS | Wizards of Eem EP009 June 20, 2025 | Actual Play Tips & GM Advice In this episode of the Wizards of Eem podcast, we explore one of the most powerful storytelling tools in tabletop RPGs: failure. Join us as we break down the Land of Eem’s unique dice system and the mechanics that make fail…
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For 4000 years, The Epic of Gilgamesh has influenced mythology, theology, and literature, and its rediscovery in the 1850s is itself an epic tale of war, theft, and Hobby Lobby. A meditation on love and death, rage and grief, civilization and nature, starring two problematic queer frat boys, it is the foundation of so many of our stories. In this e…
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Thousands and thousands (and thousands) of pages later, we’re ready to share thoughts on Kodansha’s wine and food manga The Drops of God. Over on the tabletop, we take a deep look at The Fellowship of the Ring: Trick-Taking Game from Office Dog Games, which effortlessly captures the spirit of The Lord of the Rings. Plus the only review you need of …
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This week we're discussing the final 3 chapters of Storm Front (25, 26, and 27). Harry finally confronts the Shadowman, decides to sacrifice himself to stop him, and then gets rescued anyway. The story concludes Finally, we dive into our question for Bob this week: What Could Harry Have Done Differently*? (00:00) - Intro (00:49) - Ch. 25 Harry Ente…
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This week we're delving into chapters 22-24 of Storm Front. This includes Harry fighting against the Scorpion, his confrontation with Morgan at Macs, and his confrontation against his own darker nature outside the lake house. Finally, we dive into our question for Bob this week: How does Air Magic Work with Physics? (00:00) - Intro (01:49) - Ch. 22…
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Don’t be a chicken; give our latest a listen. There’s a return to form for the MCU with Marvel’s Thunderbolts*, the lush board game adaptation of the video game which is a card game in Contention Games’ Slay the Spire: The Board Game, and the calming influence of Very Very LITTLE Studio’s Hidden Cats 3: Steampunk. All that, and delicate editing, on…
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This week we're tackling chapters 18, 19, 20, and most of 21. We explore the information presented about Harry's father, Malcom Dresden. Next, we discuss Harry's confrontations with the Photographer and Monica Sells until ultimately, Monica cracks the case wide open for him. Finally, we dive into our question for Bob this week: What was the Enemy's…
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Send us a text Unleash Dynamic Monsters: How to Make Engaging Creatures for TTRPGs In this episode of Wizards of Eem, we explore how to create truly memorable monster encounters in your tabletop RPG sessions. Monsters shouldn't just be bags of hit points—they can be fully realized characters that shape your story in unexpected ways. We cover how to…
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This week we're exploring chapters 15, 16, and 17. Harry is at his lowest point, blaming himself for Linda's death, lying to Murphy, and then, having his hair stolen by one of Marcone's thugs! The final chapter of this episode examines the first time we see a wizard going 'all out', as Harry blasts his way into the Varsity to confront Marcone. Fina…
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Break out the cake, balloons, and gigantic bone tentacles, it's season 2 of Wizards & Spaceships! Rachel has a new book out, Blight, the sequel to her first novel, Cascade. In this episode, you get a behind-the-scenes look at the newest instalment in the Sleep of Reason series. And did you know that tomorrow is Rachel's birthday? Why not celebrate …
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Let’s get fancy, shall we? First there’s talk of a lovely trip to Egypt (and talk of the less lovely “Pharaoh’s Revenge”), plus the supremely shmancy Nintendo Switch 2. Then it’s off to a murder mystery in the White House with thoughts on Netflix’s The Residence. Keeping within high society we’re rubbing shoulders with Dogubomb’s Blue Prince, and t…
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Send us a text Struggling to Hook Your Players? 4 Keys to Better RPG Adventures | Wizards of Eem Podcast Do your RPG sessions fall flat? Are players ignoring your carefully planned quests? In this episode of Wizards of Eem, we reveal the four essential elements that make any tabletop RPG adventure instantly more engaging—no matter the system you pl…
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This week we tackle Chapters 13 and 14, which contains the first fight scene in the series, along with the first use of combat magic! Adam discuses the setup of the fight, while Brian discusses the conjugations of Latin nouns. Of course, we also find some time to discuss the fight with the Toad Demon, itself. Finally, we dive into our question for …
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It’s all the twos on episode two two two, as two of us chat about… uh… two times two (four) big topics. The chaps talk about football (!!!) and why it’s so neat to go to events you might not normally attend. Back in much more familiar territory, we bring you a battle report from Salute 52; a miniatures wargames event run by South London Warlords. I…
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How do protagonists and villains get things done in your world? Probably not all by themselves! Factions - whether they're religious, corporate, political or trade organizations - are a VITAL part of your worldbuilding, adding spicy conflict when interests don't align. Join Janet and the AMAZING Martha Wells (The Murderbot Diaries) as they discuss …
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How do protagonists and villains get things done in your world? Probably not all by themselves! Factions - whether they're religious, corporate, political or trade organizations - are a VITAL part of your worldbuilding, adding spicy conflict when interests don't align. Join Janet and the AMAZING Martha Wells (The Murderbot Diaries) as they discuss …
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This week we're covering Storm Front chapters 10, 11, and 12. In these chapters, Harry follows up on some leads, gets a concussion, ruminates on the case with Murphy, and passes out. Brian and Adam dig in to the interesting questions these chapters present. Why did Linda Randall change her mind about talking to Dresden? Why was the Three-Eye junkie…
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Send us a text How to Create Unforgettable NPCs for Your Tabletop RPG | Wizards of Eem Podcast Want to make NPCs that your players will actually care about? In this episode of Wizards of Eem, we uncover the secret to creating memorable, fully realized NPCs that drive your story forward. Learn how to give every non-player character real motivations,…
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We're joined by illustrator and creature designer Shirin Sheppard to talk about making monsters that make scientific sense! How could dragons actually breathe fire? When do you reference real-world biology - and when do you leave it behind? Bring your creature questions to this fun interview! https://www.facebook.com/shirinillustration/ WORLDBUILD …
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We're joined by illustrator and creature designer Shirin Sheppard to talk about making monsters that make scientific sense! How could dragons actually breathe fire? When do you reference real-world biology - and when do you leave it behind? Bring your creature questions to this fun interview! https://www.facebook.com/shirinillustration/ WORLDBUILD …
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Join us as we chat with best-selling fantasy author Laura Anne Gilman about writing MONSTER HUNTERS. Whether you're talking historical fantasy, urban fantasy or gothic horror, these iconic characters stalk the night. Let's discuss tropes, tips, and what these archetypal heroes add to your games and stories. https://www.lauraannegilman.net/ WORLDBUI…
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Join us as we chat with best-selling fantasy author Laura Anne Gilman about writing MONSTER HUNTERS. Whether you're talking historical fantasy, urban fantasy or gothic horror, these iconic characters stalk the night. Let's discuss tropes, tips, and what these archetypal heroes add to your games and stories. https://www.lauraannegilman.net/ WORLDBUI…
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Send us a text How does tone affect your tabletop RPG sessions? In this episode of Wizards of Eem, we explore how shifting adventure tone—Hijinks, Derring-Do, and Doom & Gloom—can transform your game. Whether you're running a lighthearted fantasy romp or a grimdark perilous quest, tone directly impacts player engagement, story pacing, and memorable…
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This week we explore chapters 8 and 9 of Storm Front; asking questions like: "Why do potions get phased out of the series?" and "What limitations does Bob have with regard to Harry's control?" We also spend some time exploring Murphy's flaw in this early book before moving on to one of the most impactful scenes in the series: Harry's first confront…
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It's been an entire year of Wizards & Spaceships! Thank you for coming along with us on this wild and magical space ride. You can't turn on the news or doomscroll social media without hearing about how AI will revolutionize everything. Unfortunately, the worst people in the world seem to be in charge of it. In this episode, we talk to sci-fi legend…
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Head to the tabletop with us, as we review the piratical Captain Flip from PlayPunk, and the fiendishly family-friendly EXIT Kids: Riddles in Monsterville from Kosmos. Plus a dissection of what makes The Ultimate RPG Game Master's Worldbuilding Guide from James D’Amato such worthwhile advice to read. All that, and what Jurassic Park is really all a…
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Join us for a spooky season interview with author Rachel Aaron (Hell of a Witch), as we explore the scary practice of worldbuilding with witches. We’ll discuss how witches are often treated differently from other magic users in fantasy and TTRPGs, the tricky aspects of crafting believable witches, and how to create a witchcraft-based magic system t…
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Join us for a spooky season interview with author Rachel Aaron (Hell of a Witch), as we explore the scary practice of worldbuilding with witches. We’ll discuss how witches are often treated differently from other magic users in fantasy and TTRPGs, the tricky aspects of crafting believable witches, and how to create a witchcraft-based magic system t…
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Join Janet and Caitlin Rozakis, author of The New York Times-bestselling novel Dreadful, for a delightful discussion of all things cozy fantasy! How do you create a setting that feels both cozy AND exciting? What are the essential elements of a cozy fantasy world? Bring your questions (and a cup of your favorite hot beverage) to this fun interview.…
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Join Janet and Caitlin Rozakis, author of The New York Times-bestselling novel Dreadful, for a delightful discussion of all things cozy fantasy! How do you create a setting that feels both cozy AND exciting? What are the essential elements of a cozy fantasy world? Bring your questions (and a cup of your favorite hot beverage) to this fun interview.…
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