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CG Garage

Chaos Labs

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This podcast is part of the Chaos Group Labs. In this podcast, we talk to our friends, find out what they are doing, talk about what we are doing, and generally look at all things that interest us including CGI, VFX, Design, Rendering, Raytracing, an d any other CG Nerdy stuff.
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Mograph Podcast

Mograph.com

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Join Matt Milstead of Mograph.com as he and guests discuss the world of Motion Graphics. With many regular, big-name guests from the industry. Regular topics are anything from Cinema 4D tips & tricks to features & woes. After Effects, Render Engines like Octane, Redshift and Arnold, or even Hardware configurations. We'll even get into industry discussions like clients, contracts, and work efficiency. Join us each week while we catch up on what we've learned and what we're learning.
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Pro Video Podcast

WorldPodcasts.com / Gorilla Voice Media

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On the Pro Video Podcast, host Blair Walker talks with incredible content creators from around the world. Hear tips and stories on creating video content including filming, editing, colour grading, motion design, 3d, workflows and more – plus info on the best tools and technologies.
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Michael Ralla joins the podcast to share his journey through the world of visual effects, with a focus on his latest project as VFX Supervisor on the film Sinners. He discusses how he worked closely with cinematographer Autumn Durald Arkapaw, whose fearless approach to lighting and darkness pushed the creative envelope. The episode features a deep …
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Jess Loren, CEO and co-founder of Global Objects, joins us for a wide-ranging conversation about the future of immersive content and the creative tech reshaping the industry. A force to be reckoned with, Jess has a sharp pulse on where things are headed, and she doesn't hold back when discussing the current state of Hollywood. She talks candidly ab…
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Johnson Yan, a trailblazer in real-time 3D graphics, joins the podcast to recount his remarkable journey from the earliest days of computer graphics and flight simulation. Starting in the late 1970s, Johnson tackled fundamental challenges like texture mapping, anti-aliasing, translucency, and scalability, long before today's GPU technology emerged.…
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Sebastian Sylwan has a wealth of experience, having been CTO at Weta Digital, Scanline, and Felix & Paul Studios, as well as Director of Technology at Digital Domain. He’s spent his career at the intersection of art and technology, helping world-class teams push the boundaries of visual effects, immersive media, and real-time workflows. In this epi…
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Scott Ross, legendary VFX executive and co-founder of Digital Domain, joins the podcast for an unfiltered conversation about the state of the film industry and the visual effects business. With decades of experience and a reputation for telling it like it is, Scott digs into the systemic challenges facing Hollywood—from broken economic models in st…
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Joshua Lastine, an entertainment lawyer, returns to the podcast to break down the rapidly changing legal and business landscape of the film industry. As AI tools reshape content creation, streaming platforms redefine distribution, and independent filmmakers leverage new technology, Joshua explains how contracts, intellectual property, and revenue m…
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Oliver Markowski, Head of 3D at RISE, returns to the podcast to dive deep into the latest advancements in VFX technology. Since his last appearance, the industry has seen major shifts, and Oliver shares insights on how USD and MaterialX have evolved, shaping how studios exchange data and build pipelines. He discusses the adoption of USD across the …
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Eric Barba, Academy Award-winning VFX supervisor, returns to the podcast to discuss his latest work on Alien: Romulus, directed by Fede Álvarez, for which he is nominated for an Oscar in 2025. He shares the challenges of bringing the world of Alien to life, from balancing practical effects with cutting-edge VFX to ensuring the film stays true to Ri…
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In the special 500th episode of the CG Garage podcast, Steve Preeg, one of the first-ever guests of the show, returns to reflect on a decade of change in the visual effects industry. An Academy Award-winning VFX supervisor known for his groundbreaking work on The Curious Case of Benjamin Button and TRON: Legacy, Steve shares how both the industry a…
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Jake Maymudes, visual effects supervisor and CEO of Wylie Co., shares his experiences working on major projects like Dune: Part One, Dune: Part Two, and Alien: Romulus. Jake discusses the creative and technical challenges involved in creating the stunning visuals for these films, from complex simulations to photoreal environments. He also reflects …
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Todd Perry, a veteran visual effects supervisor with decades of experience in the industry, shares his journey from his early fascination with Star Wars to becoming a key figure in VFX. Todd discusses how he transitioned from experimenting with stop-motion and early computer graphics to landing his first major jobs at Imageworks and Weta, working o…
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Andy Boyd, co-founder of Jam, shares insights into his studio’s journey over the past decade and their ability to adapt to changing industry dynamics. Andy reflects on his studio's blend of commercial and long-form projects, including Brothers, a feature film featuring a photoreal CG orangutan, now available on Amazon Prime. He discusses the challe…
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Jason Smith, the senior visual effects supervisor on The Lord of the Rings: The Rings of Power, joins the podcast to discuss his award-winning career in visual effects. With nearly 25 years at Industrial Light & Magic (ILM), Jason’s achievements include an Oscar nomination and a Sci-Tech Award from the Academy for his groundbreaking work on Blockpa…
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Jo Plaete, a pioneer in digital humans and chief innovation officer at Metaphysic, joins the podcast to discuss his company’s groundbreaking work on the newly released film Here, now in theaters. Jo traces his journey from his early career in computer graphics and visual effects, working on films like Where the Wild Things Are and Aladdin, to creat…
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Daniel Thron, Erick Schiele, and James Blevins join Chris to discuss their work on the short film Ray Tracing FTW. Directed by Daniel, the film pushed the boundaries of virtual production, and Erick’s production design had to work both digitally and practically, ensuring consistency across virtual environments and physical sets. James, with his exp…
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Jared Sandrew, a 3D supervisor at Disney and visual effects veteran, joins the podcast to discuss his career journey, from growing up around the pioneering technology of digital colorization to becoming a key figure in stereoscopic 3D conversion for blockbuster films. Jared shares fascinating stories about his time at Legend 3D, where he worked on …
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Line producers Debbie Kennard and Ron Eli Cohen discuss their work on the short film Ray Tracing FTW and offer an insider’s perspective on the art of film production. Debbie shares her story, from her beginnings as John Carpenter’s PA on The Thing to becoming a trusted line producer in Hollywood, while Ron talks about transitioning from acting to p…
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In this episode, Richard Crudo, the cinematographer, and Esther Woodworth, the 1st Assistant Camera for the Ray Tracing FTW short film, share their journey working on the groundbreaking project. We take a deep dive into the dynamics of the camera crew, exploring how different departments like lighting and grip collaborate to bring a director’s visi…
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Matthias Christen, the main 3D artist from The Scope on Ray Tracing FTW, shares his fascinating journey from traditional analog painting to becoming an expert in 3D and virtual production. Starting with a passion for drawing, Matthias entered the advertising industry, where he honed his skills in Photoshop and Illustrator before transitioning into …
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In this episode, Chris sits down with AJ Wedding, founder of Orbital Studios, to discuss how the Chaos Innovation Lab used his studio to film Ray Tracing FTW using Project Arena. AJ shares how his early fascination with virtual production, inspired by his work on The Mandalorian, led him to launch Orbital Studios during the pandemic. He explains th…
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It’s been seven years since Ed Ulbrich last appeared on the CG Garage podcast — and a lot has changed. The man who digitally aged Brad Pitt for The Curious Case of Benjamin Button and resurrected late rapper 2Pac as an on-stage hologram is now chief content officer and president of production at metaphysic.ai, which is using AI tools to create phot…
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Kevin Tod Haug has always been destined for a career in VFX. From a young age, he analyzed movies and TV series to work out how they were made. He joined the industry and saw it transform from electro-mechanical to digital via movies and TV series, including Tron and Star Trek: The Next Generation. He then became a full VFX supervisor on movies inc…
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Camp Mograph is almost here, and it's time to get prepared, read your emails, and pack. Last minute questions? Let us know. Join us and let's chat about what to expect. Especially if you're new to camp. // Thanks to our sponsors at The Render Network!The Render Network is giving you €20 in free Render Credits to try boosting your rendering workflow…
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We delve into the intersection of AI, digital art, and technology with industry legends Jules Urbach, Mike Winkleman, and Emad Mostaque. Topics include the evolution of AI models like stable diffusion, the potential of blockchain for protecting creators' work, and the implications of AI-generated content. We also discuss advancements in AGI, spatia…
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Ian Dawson’s dream of a Jarvis-style computing interface seems to be coming true. This multi-talented CG veteran began his career in graphic design, before moving into producing and creating flying logos throughout the 90s. He then moved into advertising, and title sequences and VFX sequences for movies including the Iron Man trilogy, Star Wars: Ro…
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Get ready to dive into the magical world of virtual production with the one and only Gary Marshall, Vice President of Virtual Production at Nant Studios. In this episode, Chris chats with Gary, a true wizard in the visual effects industry, who’s been behind some of the most jaw-dropping movie moments you’ve ever seen. From running film reels around…
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We explore the creative journey of Patrick4D, known as "The Digital Chef," who blends digital art and culinary concepts. From innovative rendering techniques to the challenges of the digital art world, Patrick shares insights into his process, experiences at industry events, and his approach to using new technologies in his work.…
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Alex and Tim Porter have the perfect skillset of a VFX power couple. Alex has a background in interior design, which she leveraged into user experience and virtual spaces. Tim, meanwhile, has worked in games and VFX, beginning as an artist but gravitating towards developing tools and scripts that make it easy to create complicated environments and …
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Erick Giesler has seen the filmmaking industry change right from the very start. As a child, he acted in TV shows, but found that he was more fascinated with what was happening behind the camera. He learned how to create VFX, beginning on SGIs, then moving to software such as Electric Image, 3ds Max, and V-Ray, and helping to create VFX for movies …
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