A read-along exploration of Iain M. Banks Culture novels.
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Spaceopera Podcasts
Space pirates, desperately trying to keep one step ahead of everyone else in the galaxy. Superheroes and villains, banding together against a conspiracy to destroy them all. Ancient magic, steeped in the soil of a sleepy Virginia town. CB writes stories, and ETP is where he reads them aloud.
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RPG roleplaying in the world of Star-Fall. Written and gamemastered by Kevin C Mason. The story is told with the use of short stories, audio dramas, and actual Roleplaying sessions. Starfall is one thousand years in the future where faster than light travel is commonplace, however, freedom is not. Sometimes serious... Many times downright silly. This podcast is everything that you might expect at a game table
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Tabletop Squadron is a Star Wars rpg podcast or Actual Play. We present stories in a campaign setting, with a consistent cast of actors and tell a long form story over many episodes using the Edge of the Empire system. Come join us as a bounty hunter, a slicer, a colonist, and a smuggler learn to work together and find out what's really important to them. It's a big galaxy out there, and we intend to explore it all!
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The State of the Art, 2, The State of the Art Chapter 1
22:08
22:08
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22:08The triumphant return of Diziet Sma and we're taking the show to Planet Earth folks!By Sheridan and John
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The State of the Art, 1, A Gift From The Culture
42:29
42:29
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42:29One of the earliest Culture works, we get to know a world eerily like that of BladeRunner and a Culture renegade in more trouble than they can handle.By Sheridan and John
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The Points Between: Episode Seven ("Silence and Song")
46:07
46:07
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46:07Catie is troubled by her visions of the tower, and Matthew is moved to help her in an unusual way. 00:32 Chapter 19 - Decisions and Consequences 18:46 Chapter 20 - The Painter's Gift 32:23 Chapter 21 - Silence and SongBy CB Wright
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At journey's end we can look back and discuss the costs of victory and defeat.By Sheridan and John
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Use of Weapons, 28, Remembrance, Fourteen
42:57
42:57
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42:57We find out who Zakalwe really is...By Sheridan and John
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Possibly the most infamous chapter in science fiction history. Zakalwe receives a present.By Sheridan and John
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The Points Between: Episode Six ("The Picture and the Dream")
43:34
43:34
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43:34Matthew takes some time to investigate the disappearances surrounding the Manor. More details about the incident in Richmond are revealed, and he finds his vision of the tower corroborated by a surprising and unexpected source. 0:38 Chapter 16 - Missing Days 16:05 Chapter 17 - Unexpected Reunion 25:25 Chapter 18 - The Picture and the Dream…
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Use of Weapons, 26, Remembrance, Thirteen
23:03
23:03
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23:03Zakalwe has a breakdown followed by an even more terrible day, but we get the standout quote of the book.By Sheridan and John
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The Points Between: Episode Five ("The Fourth Way")
53:09
53:09
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53:09Released from the hospital, Matthew stumbles into another encounter with the gray-clad creatures that attacked him and discovers they're more than they appear to be. 0:53 Chapter Thirteen - Benefactors 19:05 Chapter Fourteen - Gray Walker 32:32 Chapter Fifteen - The Fourth WayBy CB Wright
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Zakalwe takes the slow road to the stars, and almost doesn't make it.By Sheridan and John
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The Points Between: Episode Four ("The Tower")
1:01:20
1:01:20
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1:01:20Still reeling from his experience the night before, Matthew meets a man who knows about the strangeness in town, then experiences a vision that nearly costs him his life. 0:36 Chapter Ten - The Deacon 22:36 Chapter Eleven - The Tower 42:26 Chapter Twelve - ConvalescenceBy CB Wright
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Finally we get to see Zakalwe doing what he does best; soldiering.By Sheridan and John
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The Points Between: Episode Three ("The Chapel of Light")
56:11
56:11
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56:11Stranded in Daylight, Matthew must determine whether anything he remembers about the Manor is true. 0:41 - Chatper Seven: Daylight by Daylight 12:34 - Chapter Eight: Ghost Stories 28:21 - Chapter Nine: The Chapel of LightBy CB Wright
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The Points Between: Episode Two ("Dust to Daylight")
41:23
41:23
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41:23Matthew wakes up not knowing where he is, or how he got there. All he knows is that something is very, very wrong... and he's not where he's supposed to be. 0:40 - Chapter Four: Dust 14:39 - Chapter Five: Dusk 23:29 - Chapter Six: DaylightBy CB Wright
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Zakalwe goes to the snow!By Sheridan and John
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The Points Between: Episode One ("Arrival")
57:25
57:25
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57:25A man drives along a lonely stretch of Virginia road, lost in the endless monotony of a yellow double-line separating his past and future. Somewhere on that road he pulls over to the side, gets out of his car, and walks through a grove of trees to find himself… somewhere else. 0:41 Prologue 6:34 Chapter One - The Land Beyond the Trees 25:00 Chapter…
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Zakalwe ruins a lot of nice people's holidays like the total jerk he is.By Sheridan and John
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Zakalwe takes us on a tour of life on a Culture GSV!By Sheridan and John
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Zakalwe throws away his weapon, has a philosphical discussion, and fixes for a fightBy Sheridan and John
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This is Zakalwe's brain on drugs!By Sheridan and John
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Zakalwe gets in a lot of fights, but his love of the old plasma rifle finally pays off!By Sheridan and John
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Zakalwe tries his hand at writing poetry in an idyllic rural setting, but it's not as nice as he'd hoped.By Sheridan and John
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Zakalwe plays James Bond again, Diziet gets distracted, and our hero goes to an interesting party which he does not enjoy.By Sheridan and John
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As a flashback from the worst day of Zakalwe's life we get the origin story!By Sheridan and John
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Agent Zakalwe makes a big splash while trying to play the part of James Bond.By Sheridan and John
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Zakalwe gets stuck in a storm, takes a long hard look at himself, argues with an idiot, and sees some very strange things.By Sheridan and John
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Zakalwe spends a lot of time being rude to GSV minds, but does receive a lovely gift!By Sheridan and John
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Zakalwe falls in love, and dreams about the ghost of the real Zakalwe.By Sheridan and John
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Use of Weapons, 10, The Good Soldier, Five
20:09
20:09
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20:09Zakalwe seems suspiciously happy to run away from his problems, but they have a nice time at the beach.By Sheridan and John
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We find out what happened to Zakalwe on Fohls. It was not nice.By Sheridan and John
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Use of Weapons, 8, The Good Soldier, Four
31:14
31:14
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31:14Sma and Skaffen recover from a party and go for an island cruise. Meanwhile The Culture goes nuclear around them!By Sheridan and John
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Zakalwe goes to the beach, and we ask, is he a Gary Stu?By Sheridan and John
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S2 Epilogue 2 Part 3: Episode VI and a Half: The Rise of Placeholder
1:44:36
1:44:36
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1:44:36S2 Epilogue 2 Part 3: Episode VI and a Half: The Rise of Placeholder The crew continues their stealth mission into the depths of Exogul and find surprise after surprise. Notice: We are sad to announce that this is our final episode. Unfortunately, life keeps throwing things at us and we can't find the time or space to continue creating the show at …
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Use of Weapons, 6, The Good Soldier, Three
27:28
27:28
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27:28Skaffen and Sma go to a party on the Xenophobe and have a fight....By Sheridan and John
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Zakalwe has a less pleasant visit to a castle and we ask if any aristocrat can be a good aristocrat?By Sheridan and John
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Diziet gets out of bed and the Culture goes to the wild west to see just how scary a drone can be!By Sheridan and John
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