Your weekly dose of retro gaming and technology news and interviews with industry veterans. New episodes released every Friday!
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Retro Hour Retro Gaming Podcasts
Welcome To the Retro VGM Revival Hour. This is a video game music show where me as well as guests will share and talk about video game music of the 8-bit ,16-bit 32bit, and current video game music Eras. From the obscure to the well known. Both Respecting and honoring The music that many gamers have grown up on and those who have just discovered the Incredible world of Video game music.
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Retro Gamer Podcast
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An hour-long discussion of war movies by 4 avowed leftists. A custom review system with every movie. War is bad, and yet movies show it, interesting. Previously: An obscure video games podcast.
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Three ne'er-do-wells and occasional bon vivants turn media past and present on its head with anecdotes, memories and pop culture callbacks.
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Welcome to our Podcast where we go back and time and talk about your favorite game from the past. Not every episode is the same, you'll never know what retro game we will talk about next. So sit in your car put your seat belt on, put in your earbuds if your car stereo sucks and enjoy the ride. And try to look like you're doing something if you're at work. Because nobody really listens to the radio anymore and we have an hour commute to work.
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Join Dale, Katie, Paul, and a rotating line of guests as they stream and break down a mix of contemporary and retro video games! They also cover the world of video game esports broadcasts, run down the latest new releases, host local tournaments, and scour the depths of the video game landscape in order to bring you the most jam-packed video game hour of the week! Midwest Super Pixel Pros is a podcast of Grand Forks Best Source, for more GFBS shows, please visit - https://gfbestsource.com/shows/
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A podcast that highlights and explores the talents behind the winners of Wolf Media Festival-- A festival that celebrates Film, Literature, Photography, Gaming, Podcasts, and social media. Welcome to the WOLF Media Festival Podcast Patreon! Step into the world of WOLF Media Festival Podcast, where creativity, storytelling, and community come together in a howl-worthy experience! We’re thrilled to have you join us on this exciting journey as we dive deep into the realms of film, literature, p ...
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506: “Atari’s Actually Doing Things RIGHT?!” – Ctrl-Alt-Rees - The Retro Hour Podcast EP506
1:54:14
1:54:14
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1:54:14This week, we catch up with the ever-inventive Ctrl-Alt-Rees in his brand new studio. Rees shares his latest projects, retro tech obsessions, and the bizarre story of a Japanese teaching computer with a paper screen. We hear his thoughts on modern Atari’s surprising comeback, his favourite (and most hated) handhelds, the quirks of the Jaguar scene,…
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Ep 46 48 Hours to Live: Jeff Macolino Talks The Last Ryde and Second Chances
48:47
48:47
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48:47In this episode of the WOLF Media Festival Podcast, we’re joined by actor, writer, and podcast host Jeff Macolino to discuss his work on the powerful short film The Last Ryde. Jeff not only starred in the film but also wrote the treatment, which follows a rideshare driver on the brink of suicide who crosses paths with a terminally ill passenger—wit…
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Ep 45 Running Through Life: Magical Realism, Art & Healing with Momo Meneses
40:28
40:28
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40:28In this introspective episode of the WOLF Media Festival Podcast, we’re joined by filmmaker and multidisciplinary artist Mauricio “Momo” Meneses to discuss his beautiful short film When I Run. Set in the quiet landscapes of rural Raton, New Mexico, the film uses magical realism, humor, and stillness to explore the emotional weight of simply getting…
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505: “I Presented the Amiga Chipset to Atari… and Everyone Freaked Out!” - Atari's Matt Householder - The Retro Hour Podcast EP505
1:56:47
1:56:47
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1:56:47From hating Pong to working for Atari, this week we chat with Matt Householder. From his early days at Gaming Devices Inc. and designing the arcade classic Krull, through to joining Atari right after the video game crash and witnessing the dramatic Amiga chipset saga from the inside. Matt reveals what it was really like working under Jack Tramiel, …
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Ep 44 Interfleet Broadcasting: Retro Sci-Fi, Fandom Power & Building a Media Universe
1:27:42
1:27:42
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1:27:42In this episode of the WOLF Media Festival Podcast, we’re joined by Peter S. Giakoumis and Chris T. Moore, the creative minds behind Interfleet Broadcasting—the award-winning, live-streaming talk show that blends 70s–80s sci-fi nostalgia with sharp commentary and fandom love. From their weekly broadcasts to their growing media empire under Tipsy To…
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⭐⭐⭐Game – Composer – Title – Release date – Company⭐⭐⭐⭐1.) Raidou Remastered: The Mystery of the Soulless Army – Shoji Meguro – “Battle (Raidou), Finale! The Ultimate Face-Off & Archenemy” – June 19, 2025 – Atlus – Nintendo Switch, Nintendo Switch 2, PS4, PS5, Windows PC & Xbox Series X/S⭐2.) Mouthwashing – Martin Halldin – “Main Theme, What's New …
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504: “I’d Never Even Seen a Computer Until I Worked at Sierra!” – Mark Crowe on Space Quest - The Retro Hour Podcast EP504
1:40:21
1:40:21
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1:40:21This week we're joined by Sierra legend Mark Crowe, co-creator of the Space Quest series and one half of the iconic Two Guys from Andromeda. Mark reveals how he went from never touching a computer to helping define the golden age of adventure gaming, working alongside Roberta Williams, Disney, and a hapless space janitor named Roger Wilco. Plus, we…
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503: “The Demo Scene Taught Us to Do the Impossible” – Erik Simon of Thalion - The Retro Hour EP503
1:12:45
1:12:45
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1:12:45This week's show features Erik Simon, co-founder of the legendary Thalion Software, the minds behind Lionheart, Ambermoon, and No Second Prize. Erik shares hilarious and jaw-dropping tales from the golden age of Amiga development, how the demo scene shaped Thalion’s “make the impossible happen” ethos, why Lionheart used every Amiga graphics mode. R…
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Ep 43 Love, Loss, and Artistic Purpose: Mario Muñoz Martínez on The Fallen Wings of the Angels
30:19
30:19
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30:19In this emotionally rich episode of the WOLF Media Festival Podcast, we welcome Spanish filmmaker Mario Muñoz Martínez to discuss his powerful script The Fallen Wings of the Angels—a haunting, beautifully written drama that explores the long-term emotional impact of family separation and generational trauma. But beyond the film, we dive into Mario’…
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EP 42 Backstage Battles & Joke Theft: Matt Wexler on Comedy, Chaos, and Borrowing Funny
40:16
40:16
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40:16In this episode of the WOLF Media Festival Podcast, we sit down with playwright, comic, and all-around storyteller Matt Wexler to talk about his wild ride through the comedy world—and his razor-sharp dark comedy play Borrowing Funny. While the play itself is a 90s-adjacent backstage blowup of joke theft, club drama, and twisted justice, the real st…
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Ep 41 Reflecting Reality: Jade Ryin on Broken Mirrors and the Actor’s Journey
34:15
34:15
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34:15In this episode of the WOLF Media Festival Podcast, we welcome actress Jade Ryin to share her experiences working on the intense film Broken Mirrors. Jade delves into what drew her to the role, how she prepared emotionally for the film’s themes, and the personal and artistic growth she encountered along the way. With insight into her path as an act…
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Ep 40 Blake Pfeil: ASMR, Abandoned Spaces & Audio Magic: Blake Pfeil on All-American Ruins
39:05
39:05
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39:05In Episode 40 of the WOLF Media Festival Podcast, Richard hosts a fun, thought-provoking conversation with Amby Award-winning podcaster Blake Pfeil, creator of abandoned: The All-American Ruins Podcast. Blake takes us behind the scenes of his immersive audio storytelling, where he transforms real-world explorations of abandoned spaces into powerful…
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Ep 39 From Friendship to Filmmaking: Brandon LaSan & Ben Fargen on Taking the Leap
45:56
45:56
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45:56In this episode of the WOLF Media Festival Podcast, we sit down with longtime friends and co-directors Brandon LaSan and Benjamin Fargen to talk about their real-life journey from childhood pals to indie filmmakers. While their film I Remember Everything sets the stage, this conversation is all about the behind-the-scenes hustle: quitting day jobs,…
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Ep 38 LOL Kids Spotlight: Desmond Talks Jokes, Acting, and Big Laughs!
43:43
43:43
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43:43In this special episode of the WOLF Media Festival Podcast, we’re joined by our very first kid guest—Desmond, one of the stars of the League of Laughs kids comedy show! Desmond chats with us about what it’s like to act on a comedy show, how he helped write the LOL Kids Joke Book, and what inspires his sense of humor. Full of laughs, behind-the-scen…
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Ep 37 Voice, Vision, and Video Poems: Inside Désirée Jung’s Creative Universe
27:41
27:41
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27:41In this beautifully reflective episode of the WOLF Media Festival Podcast, we welcome artist, poet, and storyteller Désirée Jung. Based in Vancouver, Canada, Désirée shares her journey as a multidisciplinary creative: blending poetry, prose, film, and translation into powerful works of art. From international artist residencies to award-winning vid…
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Ep 36 Director Zack Abdulbaki on his film Helium: A High-Pitched Romance Gone Wrong
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26:30In this episode of the WOLF Media Festival Podcast, we chat with Zack Abdulbaki, the director of the award-winning comedy short Helium. The film follows a young man who accidentally inhales helium right before a high-stakes dinner date, leaving him with a squeaky, high-pitched voice and no choice but to stay completely silent. What unfolds is a lau…
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502: “From Modems to Headlines” – Jason Compton on the Amiga Report Revolution - The Retro Hour EP502
1:54:00
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1:54:00This week, we’re joined by former Amiga Report editor, writer, and This Week in Retro host Jason Compton, who takes us into the golden age of 90s computing news. From chasing stories during Commodore’s dramatic collapse (“we may not make more chips, but we can sell the floor scrubber!”) to the birth of one of the first online tech magazines, Jason …
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501: “Michael Jackson Just Said ‘Okay, I’ll Do It All’” – SEGA's Roger Hector Tells the Inside Story of Sonic 3
1:33:24
1:33:24
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1:33:24For years, it’s been one of gaming’s biggest urban legends, how much did Michael Jackson really work on the music for Sonic the Hedgehog 3? In part two of our exclusive chat with Roger Hector, former Director of the Sega Technical Institute, we get the full story. Roger reveals how Jackson’s unexpected visit to STI turned into hands-on involvement …
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500: "No One Had Storyboarded Games Before - So I Did!" - Atari Legend Roger Hector - The Retro Hour EP500
1:49:11
1:49:11
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1:49:11This week marks our milestone 500th episode, and we’re celebrating in style with part one of an epic two-part chat with industry legend Roger Hector. From working under Nolan Bushnell and Al Alcorn in the very earliest days of Atari, to helping bring classics like Super Breakout and Battlezone to life, Roger shares incredible behind-the-scenes stor…
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499: "Nintendo Made Us Cut the Bikini Girls from Duke Nukem 64" - Eurocom's Kev Harrison - The Retro Hour EP499
1:42:47
1:42:47
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1:42:47This week we chat with designer Kev Harrison, whose career began at Eurocom working on Duke Nukem 64 and Duke Nukem: Zero Hour. Kev shares what it was like adapting Duke’s outrageous world for Nintendo, from cutting bikini girls to sneaking in Simpsons gags, as well as why his team saw Duke as a tongue-in-cheek Bruce Campbell figure while publisher…
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498: “Arcade Lessons, Nintendo Secrets, and Omega 6” – Takaya Imamura & Junji Seki - The Retro Hour EP498
1:05:14
1:05:14
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1:05:14This week we hear part two of our chat with Nintendo legend Takaya Imamura and game director Junji Seki. We hear about the creation of Omega 6: The Triangle Stars, blending manga, classic adventure game engines, and even a rock-paper-scissors battle system. Imamura reflects on his decades at Nintendo, from the high-stakes launch of the Switch to br…
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497: “We Wanted Ocarina’s Opposite - That’s Why Majora’s Mask Got So Dark” - Takaya Imamura Interview - The Retro Hour EP497
1:25:30
1:25:30
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1:25:30This week we welcome Nintendo legend Takaya Imamura, the visionary artist behind F-Zero, Star Fox, and Majora’s Mask. We hear some incredible stories from his three decades at Nintendo: from being interviewed by Shigeru Miyamoto, to creating Captain Falcon on a whim, to the wild one-year crunch that gave birth to Majora’s Mask. He reveals how a shr…
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496: "The SID Chip Was My First Love” - Jeroen Tel: Maniacs of Noise - The Retro Hour EP496
1:24:09
1:24:09
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1:24:09This week we catch up with legendary C64 composer Jeroen Tel of Maniacs of Noise fame. Jeroen takes us back to the early days of programming music directly in machine code, pushing the SID chip to its limits, and soundtracking classics like Cybernoid, Hawkeye, Supremacy, and Turbo OutRun. From cracktros and demo parties, we hear the story of some o…
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495: PS1 Demo Discs, Bedroom Coders and FMV Revival - Indie Games That Changed The World - The Retro Hour EP495
1:26:00
1:26:00
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1:26:00We're joined by games journalist and author Aaron Potter to chat about his new book, 50 Indie Games That Changed the World. From the roots of the Indie scene with the 80's bedroom coders, the revival of lost genres like FMV games, and how modern indie titles are keeping classic computers and consoles alive. 50 Indie Games That Changed The World: ht…
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494: “Sonic R’s Soundtrack Has a Life of Its Own” - Richard Jacques, The Sound of 90s SEGA - The Retro Hour EP494
1:36:52
1:36:52
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1:36:52This week’s episode comes live from Retromessa 2025 in Norway, where we were joined on stage by legendary video game composer Richard Jacques. From creating music on a ZX Spectrum at age 11 to scoring iconic titles like Sonic R, Jet Set Radio, Headhunter, and Mass Effect, Richard shares his incredible journey through Sega’s golden years, live orche…
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Ep 35 How to Fail (or Succeed) at Running a Festival PART 3
34:36
34:36
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34:36Thinking of starting your own festival? Want to know the raw, unfiltered truth about what really goes on behind the scenes? In this brutally honest episode, we dive into how to fail—or maybe succeed—at running a festival. From budget disasters and last-minute cancellations to surprise celebrity guests and emotional wins, we’re breaking down the rea…
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493: “Flash Games Should Never Have Died” – Alex Johansson, Experimental Game Maker - The Retro Hour EP493
1:33:52
1:33:52
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1:33:52This week we are joined by award-winning experimental designer, educator and game maker Alex Johansson of ALYO Games. He is the mind behind wild alt-controller creations like Muppet Boxing, syringe-powered co-op games and his new Morse code-based strategy title Morse. We dive into the wonderfully strange world of odd inputs, discuss why Flash games…
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492: “My Teacher Said I Wasn’t That Good” – The Story of Worms with Andy Davidson - The Retro Hour EP492
1:40:59
1:40:59
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1:40:59This week, we chat with Andy Davidson, the creator of the legendary game Worms. Andy shares how a quirky artillery game made on a school Amiga evolved into one of the most recognisable franchises in gaming history. From ripping sprites out of Lemmings for a laugh, to a five-minute pitch that landed him a publishing deal with Team17, plus some updat…
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491: Croc Was Meant to Be Yoshi - Then It All Changed! - Matt Porter, Argonaut Programmer - The Retro Hour EP491
1:39:11
1:39:11
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1:39:11This week we’re joined by Matt Porter, former programmer at Argonaut Software and one of the key developers behind Croc: Legend of the Gobbos. Matt shares inside stories from the development of titles like Creature Shock, Scooby-Doo Mysteries, and SWAT: Global Strike Team, delves into the challenges of porting games across wildly different platform…
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Ep 34 How to Fail (or Succeed) at Running a Festival" PART 2
36:09
36:09
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36:09Thinking of starting your own festival? Want to know the raw, unfiltered truth about what really goes on behind the scenes? In this brutally honest episode, we dive into how to fail—or maybe succeed—at running a festival. From budget disasters and last-minute cancellations to surprise celebrity guests and emotional wins, we’re breaking down the rea…
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490: "I Only Found Out My Game Was in a Magazine Years Later" Rob Smith, Retro Inventor - The Retro Hour EP490
1:31:06
1:31:06
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1:31:06This week’s guest is Rob Smith: the mad‑scientist of the retro scene. Rob takes us on a tour of his wild inventions—from a disco‑themed floppy‑disk cleaning workstation that actually plays tunes, to a full‑scale whack‑a‑mole game controlled by an Amiga via Arduino and AMOS, and his glowing levitating Boing Ball built with magnets and LEDs. He also …
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Ep 33 How to Fail (or Succeed) at Running a Festival" PART 1
35:53
35:53
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35:53Thinking of starting your own festival? Want to know the raw, unfiltered truth about what really goes on behind the scenes? In this brutally honest episode, we dive into how to fail—or maybe succeed—at running a festival. From budget disasters and last-minute cancellations to surprise celebrity guests and emotional wins, we’re breaking down the rea…
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