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Imprinted Echoes

Ghostlight Media

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Imprinted Echos (formerly called Palimpsest) is an actual play podcast using the Cypher System set in the world of Numenera (both made by Monte Cook Games). Join Zann, Rin, Brigid and Chase as they dive into the mysterious world of Numenera and uncover the secrets held in the Steadfast and Beyond.
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Explorers Wanted

5d20 Media, LLC

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We are a weekly actual play podcast using the Numenera (http://numenera.com) Discovery and Destiny rules. Set one billion years in the future, we journey across the Ninth World. There have been eight worlds before this, where civilizations rose to intergalactic heights only to fall into ashes, leaving a world of strange relics behind them. Join our ragtag crew of messy adventurers as they navigate weird ruins, contend with criminal intrigue, and ignore their own better judgment... Repeatedly ...
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An Actual Play Numenera podcast about a sky community and the three people who put their lives and worlds at stake to keep it afloat, both figuratively and literally. Comedy and drama abound as every choice they make matters, each one more crucial than the last!
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Welcome to the Qmenera Podcas! We are an all queer cast, and I’m the originator and producer, Kelrick. I’m very excited to share with you our inaugural Campaign. We will be playing Numenera, produced by Monte Cook games/@montecookgames. I'm being brave this time Narrating this podcast and creating a homebrew campaign for my initial outing! Join us we figure out how to survive the 9th world!
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The crew engages in some improvised water aerobics. Ilsene plays lifeguard. Ezri plays a lifeguard trying to save a lifeguard. Magpie puts her non-existent medical degree to use. Player Intrusion: Sampson: Clair Obscur: Expedition 33 Your cast: GM: Daniel Ilsene Vite: Sampson Magpie: Alex Ezri Stonebreaker: Stace Music Theme music: Ninth World by D…
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Music and SFX Credits: Intro - “Whispers of the Ancients” by Justin Longacre (https://www.youtube.com/channel/UCb91nye1bAWGc70VQevM5cA) “Floating Cities” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0 “Ossuary 4 Animate” Kevin MacLeod (incompetech.com) Licensed …
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The crew interrupts what appears to be a lakeside picnic. Magpie does some tracking. Ezri acquires a new follower. Ilsene gets a hole in one. Player Intrusion: Stace: Disciples: Liberation Your cast: GM: Daniel Ilsene Vite: Sampson Magpie: Alex Ezri Stonebreaker: Stace Music Theme music: Ninth World by Dave Sterling. Previously On by Monument Studi…
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Leaving their temporary life of piracy behind, our party finds themselves in Wyrfall. Known for its tiered levels surrounding a massive waterfall, the city provides some very unique goods and services. Given that their initial plan has been thrown out the window, this seems like the perfect place for everyone to regroup and find a new path home. Ba…
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The crew investigates new horrors inside the Transit Guild. Ezri is confronted with an existential question. Magpie finds some cyphers. Ilsene engages in unconventional packaging techniques. Player Intrusion: Alex: Tales of Seikyu Your cast: GM: Daniel Ilsene Vite: Sampson Magpie: Alex Ezri Stonebreaker: Stace Music Theme music: Ninth World by Dave…
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Now very unnerved, the party members met below deck to hear about Nehemiah's discovery concerning the doppelgangers. Given the tense situation onboard, they all decide to disembark at Wyrfall to avoid any further risks than necessary. So the group hunkers down until dawn and makes any final preparations the need before leaving the Red Wake in their…
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The crew begins their next operation against the Transit Guild. Ilsene does some reconnaisance. Magpie and Neva discuss the importance of safe words. Ezri gives into her bloodlust. Player Intrusion: Sampson: Blue Prince Your cast: GM: Daniel Ilsene Vite: Sampson Magpie: Alex Ezri Stonebreaker: Stace Music Theme music: Ninth World by Dave Sterling. …
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Nehemiah is staring down a man that by all rights should not exist. But the identical person looking back at him clearly thinks the exact same thing. As they try to figure out what in the Ninth World is happening, tensions continue to rise in the rest of the crew. Histories are compared, theories are crafted, and deals are struck. Join us and Nehem…
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The crew plans their next assault while recuperating in the tunnels. Ezri explains her prioritization of potential murders. Ilsene tries to explain the chaos created to Fringe. Magpie's memories stir. Player Intrusion: Daniel: Mickey 17 Your cast: GM: Daniel Ilsene Vite: Sampson Magpie: Alex Ezri Stonebreaker: Stace Music Theme music: Ninth World b…
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It was only a matter of time before the choice to sail with a pirate crew turned violent. The crew of the Red Wake, eager to get a better payout than their last endeavor, has set their sights on a merchant barge heading their way along the river.But what they thought would be a quick and easy target turns out to be anything but. Markings are recogn…
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The crew stages a rescue for the Transit Guild's prisoners. Ilsene is a damn hero. Magpie tries out a new skill. Ezri mounts the distraction of all distractions. Player Intrusion: Stace: Warhammer 40,000: Rogue Trader Your cast: GM: Daniel Ilsene Vite: Sampson Magpie: Alex Ezri Stonebreaker: Stace Music Theme music: Ninth World by Dave Sterling. Pr…
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A few days on the water has done almost everyone a bit of good. Even though poor Haddock is a tad sea-sick, everyone else seems to have taken to some part of ship-living fairly well. The crew is an interesting sort and there are plenty of places to poke around. Rigging is utilized, the ship is examined, and friendship is attempted. Join us and Nehe…
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The crew infiltrates deeper into the train yards to disrupt the Transit Guild's fuel depot. Ilsene stages a daring rescue. Magpie leads victims to safety. Ezri makes her move. Player Intrusion: Alex: My Time at Sandrock Your cast: GM: Daniel Ilsene Vite: Sampson Magpie: Alex Ezri Stonebreaker: Stace Music Theme music: Ninth World by Dave Sterling. …
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Please be aware that Zann's audio is a little odd sounding in this episode due to some recording issues. It's still listenable but it'll sound different than usual. Passage aboard the Red Wake has been granted by Captain Ironthroat. The party settles in as the crew get the vessel ready for voyage. While choosing a ‘boat of ill-repute’ was a good ch…
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Fresh from an encounter with the Ghouls, the crew must decide whether to lay low or pour more fuel on the fire. Guess which one they choose? Ezri proposes a new strategy. Magpie opens the way. Ilsene ups the ante on terrible ways to dispose of any enemy. Player Intrusion: Stace: The Elder Scrolls IV: Oblivion Remastered Your cast: GM: Daniel Ilsene…
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Split up between different tasks, our concerned adventurers take steps to get out of Qi as fast as possible. While Jhori goes to retrieve their belongings, she realizes she left something very important behind. And as Smalren and Nehemiah search for safe transport up river, they realize that their passage might not coast what they originally antici…
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The crew faces off against the ghouls in an improvised protest gone awry. Ilsene does some acrobatics. Ezri digs deep. Magpie flexes for Ilsene. Player Intrusion: Daniel: Rock Hard 1977 Your cast: GM: Daniel Ilsene Vite: Sampson Magpie: Alex Ezri Stonebreaker: Stace Music Theme music: Ninth World by Dave Sterling. Previously On by Monument Studios …
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Everyone has escaped the pressure that had been building in one of Qi’s most exclusive night clubs, but that doesn’t mean they are out of trouble yet. In fact, leaving the city as soon as possible has become the utmost priority. While Jhori and Nehemiah are generally on edge given the night’s events, Smalren is troubled with the realization that so…
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The crew regroups in the wake of military mobilization, and decides to pay a visit to the shore. Ilsene has a close call. Magpie starts collecting crabs. Ezri goes fishing. Player Intrusion: Sampson: Quatermass and the Pit Your cast: GM: Daniel Ilsene Vite: Sampson Magpie: Alex Ezri Stonebreaker: Stace Music Theme music: Ninth World by Dave Sterlin…
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The entirety of The Nest is locked down. The death and likely assassination of a wealthy merchant’s son has given everyone whiplash from the joy and relaxation they had been feeling just moments previously. As groups around the club are questioned, our party of pleasure seekers have to take careful stock of their predicament. Investigations are kic…
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The crew antagonize the powers that be in Lathe. Magpie argues to stimulate the economy. Ezri makes a delivery. Ilsene cases security. Bonus challenge: Can you find the inaccuracy in Sampson's recap? Player Intrusion: Alex: Noun Town Your cast: GM: Daniel Ilsene Vite: Sampson Magpie: Alex Ezri Stonebreaker: Stace Music Theme music: Ninth World by D…
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Finding themselves at an exclusive, elevated club aptly called the Nest, the reunited friends take time for a night of letting loose a little bit. There’s a little something for everyone here. Dancing for Jhori, drinks for Nehemiah, eavesdropping for Smalren, and plenty to keep the attention of their current companions. After everything they’ve end…
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The crew abducts a senator and performs an improvised interrogation. Ilsene plays dead. Magpie adds to her collection. Ezri learns all about guild conditioning. Player Intrusion: Daniel: Stellaris Your cast: GM: Daniel Ilsene Vite: Sampson Magpie: Alex Ezri Stonebreaker: Stace Music Theme music: Ninth World by Dave Sterling. Previously On by Monume…
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We present "Don't Kill the Messenger", a live episode as part of WiFiSciFi performed on December 6, 2020. Featuring performances by: Richard Nadolny as the Narrator/Emcee David S. Dear as Januae Sarah Rhea Werner as Shenta Eric Perry as Clont DJ Sylvis as Prolo Shannon Perry as Taina Lee Shackleford as Andras Journee LaFond as Omnon Enjoy!…
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Everyone has gotten their shopping needs out of the way so it’s time to figure out the rest of the evening. Havi suggests going to the Whispering Posts to see what establishments come recommended by the Qi locals. Suffice to say, the posts do not disappoint. Whispers are heard, fine dining is decided, and memories are experienced differently. Join …
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Daniel provides an update on upcoming changes to our release schedule and how they got that way. Your cast: GM: Daniel Music Rune Scimitar by Marscott / via Audiio Production Editing: Daniel Safety in Role-playing It is essential that everyone playing in a game feels safe and is having fun. We've compiled a brief list of the safety tools we use her…
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The crew plans for their next assault on the Transit Guild. Ilsene discovers a hidden grave. Magpie does some people watching. Ezri decides that overwhelming force is the best strategy. NOTE: Sampson's audio will improve in a few episodes. Player Intrusion: Stace: Avowed Your cast: GM: Daniel Ilsene Vite: Sampson Magpie: Alex Ezri Stonebreaker: Sta…
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This episode transpires between Episodes 31 and 32 Januae encounters a stranger familiar with the Endless Abode who may be able to help him find the way out. Written and produced by David S. Dear. Based on the RPG Numenera by Monte Cook Games, LLC. The voice of Januae was performed by David S. Dear. The voice of Galto was performed by Jordan Heaver…
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After meeting up with Havi and making plans for the evening, everyone decides to do a little shopping. They are assured that almost anything they could imagine wanting can be found in Qi’s markets and shops. Everyone is looking for something different but everyone finds something they want. Animal boarding is arranged, styles are considered, and fr…
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Qi is a massive city so starting near the markets for a place to stay seems like as good an idea as any. As the small group makes their way into the city proper they learn a little more about the city that calls itself the center of the world. There’s a calm excitement that seems to have taken hold of all of them. Lodging is acquired, rumors are pi…
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While working with the semblage outside of Charmonde, Januae receives a visitor who delivers some unpleasant news. Written and produced by David S. Dear. Based on the RPG Numenera by Monte Cook Games, LLC. The voice of Januae is performed by David S. Dear. The voice of Partran is performed by Mike Gagne Music is Hitman by Kevin MacLeod at http://in…
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After taking a little time to recalibrate from everything involving Dremlin, our explorers have decided it time to go back home. But given the events they’ve left in their wake, it seems a wise idea to not take the same route back to Legam. They decide to make a stop in Qi, the largest and most advanced city in the Steadfast. This decision is mostl…
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While attuning the dimension walking device to his personal frequency Januae travels to a dimension where objects instantly manifest from thoughts. Written and produced by David S. Dear. Based on the RPG Numenera by Monte Cook Games, LLC. The voice of Januae is performed by David S. Dear. The voice of Glenna is performed by Karin Heimdahl. Music is…
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The crew consults with Ferdinand to compare notes on the many threats they are facing and to make a plan of action. Note: Sampson's audio will improve in a few episodes. Player Intrusion: Sampson: The Apothecary Diaries Your cast: GM: Daniel Ilsene Vite: Sampson Magpie: Alex Ezri Stonebreaker: Stace Music Theme music: Ninth World by Dave Sterling. …
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Januae thinks back to a pivotal event in his childhood that influenced his decision to become an Aeon Priest. Written and produced by David S. Dear. Based on the RPG Numenera by Monte Cook Games, LLC. The voice of Januae is performed by David S. Dear. Music is Hitman by Kevin MacLeod at http://incompetech.com "Splash, Jumping, E.wav" by InspectorJ …
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We return to the Ninth World and come to grips with bad news about the enclave. Ezri has a pain in her neck. Ilsene uses a clutch cypher. Magpie stalks the bad guys. Note: Sampson has some audio issues in this episode as he is recording from a new space. We hope to resolve this soon, but bear with us for the time being. Player Intrusion: Alex: Infi…
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This is one of my favorite pieces of artwork from Numenera created by Bruce Brenneise, one that lit my imagination for what sort of world was left behind by those prior civilizations. Monte Cook Games created an entire town based on this artwork called Rachid. The monument above is called the Catholith, which is believed to be the source of the whi…
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