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MemeLord Monday

MemeLord Monday

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Ever seen a meme that made you laugh and also think deeply about a subject at the same time? What if it was a Christian meme? I'm Matt, one of the creators for the first ever Christian social media meme pages on the internet, Memes for Jesus. We have over 1m total followers I deal with a lot of online Christians. Through comments and DMs, I discovered that a lot of people don't really know what Christians even believe, and a lot of people are deconstructing their faith. So, on this podcast I ...
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Fun with Bitcoin Podcast

Funwithbitcoin

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This Podcast series discusses a wide range of bitcoin only related topics ranging from layering solutions, culture & social media aspects of bitcoin. We also do interviews with a wide range of bitcoin enthusiasts. We hold a once monthly lightning node roundtable where developers from all over the lightning community get together and chat about updates, answer questions, discuss lightning nodes & their related technology.
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In this episode we discuss Kojima's response to Konami's attempt to make a Metal Gear sequel without him and how, in so doing, established the baseline for what "stealth games" would become. We also compare its gameplay to the more expansive Clair Obscur: Expedition 33 to show how it tries to force the player into a near paranoic sense of hyperawar…
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Lauryn and Nicholas take you back to the Cold War, to the '80s, when hair was big and everyone was worried about nuclear winter. We begin with the very first Metal Gear game and discuss what it means to try and make an anti-war war game. We reckon with all the ways the game teaches you how to play that were in many ways anathema to how video games …
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In this, the first episode of season 6, our YEAR OF METAL GEAR, we dive into the Kojima lore, why you shouldn't always take it at face value, and what it means to think of one's creative output as a kind of genetic legacy. ALSO: a mysterious message from an enigmatic stranger... Substack: https://gamedesigndiscourse.substack.com/ Patreon: https://w…
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For our final episode of Season 5, before THE YEAR OF METAL GEAR, we look at the seminal Studio Ghibli film, Kiki's Delivery Service. We discuss what it means to come of age in a context where you are a literal outsider and how the film indirectly meditates on what it means to doubt your creative powers, lose them, and ultimately get them back. Sub…
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In which we argue that Halo represents a genuinely novel approach to shooter design at a time when the video games industry was becoming but had not yet turned into what we know it to be today. Join us as we delve into the complex narrative and gameplay relationship between Master Chief and Cortana and ask... is Halo a tragedy? Substack: https://ga…
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In celebration of Pride month, we take a somewhat unusual look at Oshii Mamoru's Ghost in the Shell as an allegory of trans becoming. We look at how trans individuals have read the film against their own experiences and how this highlights a queerness in Kusanagi's character that Oshii likely never intended yet is still palpably there. Substack: ht…
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OR: the DIY Renaissance Original post: https://www.experimental-history.com/p/the-second-annual-blog-post-competition All posts: https://www.experimental-history.com/ Submit your blog post here: https://docs.google.com/forms/d/e/1FAIpQLSc3falXpxMz68Sgr2ZZSfVICG_Eo8NOPheSQhYLh2wFuiRDFg/viewform Music by Brandon Rosiar, photos by my dad…
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In this episode, we think about games as a complete composition of many artforms and how Clair Obscur: Expedition 33 withholds the kinds of information that normally aid gameplay in order to get the player to treat the game as much as a work of art to be appreciated as be immersed in. Substack: https://gamedesigndiscourse.substack.com/ Patreon: htt…
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Following up on our discussion of Cyberpunk 2077, we consider the Netflix series and what it means to be bodies in spaces, how we lie to ourselves and each other, and how the anime aspires to say something profound but ultimately get too caught up in its own romantic tropes to truly grapple with what it's trying to show. Substack: https://gamedesig…
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After several years we return to Cyberpunk 2077 to discover that it's a very different game! In this episode, we focus on how the game's environments blend the broad visual and aural aesthetics of the game with a really tight sense of encounter design and worldbuilding that inscribes little incidental narratives onto the streets of a fully realized…
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In this month's free episode, we take a look at the visual and narrative aesthetics of 2024's Look Back, based on the manga of the same name by Fujimoto Tatsuki. We consider how mirroring, doubling, and reflection work not only as visual metaphors but as way of thinking about the overall narrative structure in this gut-wrenching coming-of-age story…
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Yea you read that correctly, this will be my final episode of MemeLord Monday. However, I have a lot of really cool stuff to announce in this episode as well. Thanks for everything guys, seriously. I'm so grateful for all your views and comments through the years and I wanted to make sure you're all aware of what's next for me. Love ya! Ways you ca…
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This month we tackle the topic everyone loves to hate: violence in video games. But with a twist. We discuss how Slay the Princess uses a form of narrative violence, breaking the conventions of how story gets mapped onto gameplay, to show how love, hurt, loss, and existential dread can all be thought of as facets of a greater whole in the human exp…
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In this episode we make a deep dive into Kon Satoshi's 2003 Christmas romp (?), Tokyo Godfathers. We focus especially on the dramatic tension between what characters imagine themselves to be and the reality of who they are--and how, sometimes, reality has a weird habit of slipping into fantasy. Substack: https://gamedesigndiscourse.substack.com/ Pa…
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Former lead singer of the Christian band City Harmonic Elias Dummer, is BACK! Together, we delve into profound topics including Christian nationalism, worship music, and the intersection of culture and faith. Dummer is known for his academic insight into Christian worship, answers YOUR questions and shares his thoughts on how the church can engage …
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In this episode, Lauryn and Nicholas go all in on Bioware's Dragon Age: The Veilguard. We talk about core combat not from the perspective of mechanics but in both thematic and narrative terms. Mostly, though, we discuss the companion system, and why many of the frustrations with DA:TV stem from how the game isn't really about you as the super speci…
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On this episode I interview my friend James Agnew, a ThD candidate in Theology. We get into the complex and controversial topic of whether Christians can vote for a Democratic candidate, specifically addressing the reasons Christians may feel conflicted about voting blue. We talk about the theological perspectives, ethical dilemmas, and the politic…
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Welcome to Season 5, where we'll be focusing on game and media aesthetics! We wanted to started things off with a game/anime crossover in the form of Delicious in Dungeon. In this episode, we discuss how media narratives can reflect game narratives and aesthetics, as well as how to envision a narrative structure that enhances characterization. Subs…
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