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Game Dev Podcasts

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Dev Game Club

Brett Douville and Tim Longo

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Join hosts and industry veterans Brett Douville and Tim Longo as they discuss older titles and the impact they had on the games industry, as well as any lessons that could be taken away even today. Play along!
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A game dev podcast for (aspiring) indie game developers, hosted by a "professional". (I am behind the Steam titles Thronefall, ISLANDERS, and Will You Snail.) Because I don’t rely on the show for income, the vibe is relaxed with minimal monetization. We focus on hands-on indie development and occasionally branch into broader game-dev topics. Episodes are also available in video on YouTube.
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Discover how you can make independent games from the comfort of your own home. Listen to stories from Thomas Brush and his guests, all indies making a full time living making their own indie games. Please subscribe, leave a review, and check out our free game kit, courses, and more (links in the episode descriptions)!
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Coffee with Butterscotch is the hilarity-filled weekly podcast of award-winning indie video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn the ins and outs of game development, productivity and workflows, the business of selling video games, our takes on entrepreneurship and building a small company from scratch, and how to be an unstoppable problem-solving machine. Got a question you want answered on the podcast? A ...
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Game Dev Local Podcast (Previously Game Dev London) is all about bringing game design and game development to the game developers and fanatics across the games industry. Our hosts and guests bring their expertise and knowledge to each episode as we aim to help everyone, from those just starting out, to those looking to hone their skills! Each episode focuses on a specific area of #gamedev, from design, to news, to what's hot in the UK game scene right now! For more information visit "GameDev ...
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The Game Dev Field Guide is a podcast series focused on teaching you how to make and launch your own video games. This podcast is aimed at the beginner to intermediate level of game developer. Learn things like how to make crisp movement controls, making eye catching sprites, and marketing your game for it's big release. Stay awhile and listen!
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The Gentleland® Show is a creative deep-dive into the worlds of game development, storytelling, and culture. Hosted by Jacky Martin, Sam Tang, and Edwin Dizer, this show brings together gaming enthusiasts, game developers, and industry experts to explore what it really takes to bring games to life! From indie gems to global trends, from dev logs to deep lore, this show is all about the heart of gaming culture.
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Game, Develop, Repeat

AnxiousBuddhaGames

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I analyze a game I love, discuss lessons learned from it, and then suggest straightforward tips to help every game developer sustain and grow their passion. Hosted by an ex music teacher turned indie game developer.
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One Life Left is a radio show about videogames, only not really. We love games but we take them precisely as seriously as they deserve. 99% nonsense and 1% heart-stopping brilliance, they are all supposed to be fun and so are we. We have news, reviews and special guests, sure, but we also play game-related music and we have stupid game-related features like inappropriately dark-hearted poetry, gambling tips and chart news from a market stall. We're on the wonderful Resonance 104.4FM at 7PM e ...
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Indie Game Movement

Andrew Pappas, Game Marketing Strategist and Consultant

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Andrew Pappas, founder of RenGen Marketing helps take indie devs and their games to a whole new level by discussing business best practices and sharing marketing strategies and tips to better navigate the world of indie game marketing. Regardless if you’re an indie dev starting out or a veteran small team, the topic discussions apply to anyone wanting to better understand the online environment and stand out in a saturated market. A marketer since 2011, Andrew has found a passion for applyin ...
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Andrew Pappas, founder of RenGen Marketing helps take indie devs and their games to a whole new level by discussing business best practices and sharing marketing strategies and tips to better navigate the world of indie game marketing. Regardless if you’re an indie dev starting out or a veteran small team, the topic discussions apply to anyone wanting to better understand the online environment and stand out in a saturated market. A marketer since 2011, Andrew has found a passion for applyin ...
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Building Better Games

Benjamin Carcich

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Building Better Games is about helping leaders create better video games through holistic leadership. If you’re a leader in games and game dev, you are who we make this podcast for. Making games is hard, no two ways about it. Only 5% of video games that enter production turn a profit. We aim to increase that number. Through our own successes and failures we (and our guests) have learned lessons that will help you create better teams and better games. Leadership matters, so let’s get better a ...
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Game TeaTime Podcast

Learn Game Development Online

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Game development podcast brought to you by the GameDev.tv community. Insightful and important advice from 90+ game industry experts. Listen to interviews with game designers, programmers, producers, artists, writers, sound designers, animators, music producers, video game composers, games journalists, CEOs and a host of others from the game development industry. On our community game dev podcast we've been lucky enough to talk with indie devs through to those working with AAA studios like Na ...
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Game Dev Advice: The Game Developer's Podcast

The HP Video Game Podcast Network - John JP Podlasek

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🎙️ Game Dev Advice is hosted by 30+ year game industry veteran John “JP” Podlasek, who interviews game designers, programmers, producers, artists, writers, arcade owners, CEOs, and more. Hear insider stories, practical tips, and real-world advice from across the gaming industry. Whether you're an aspiring developer or a longtime veteran, you’ll find valuable insights, career guidance, and behind-the-scenes stories—sometimes funny, always honest. 👉 Subscribe now and visit GameDevAdvice.com fo ...
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VGC: The Video Game Podcast, hosted by Video Games Chronicle reporters Jordan Middler, Andy Robinson and Chris Scullion, who each week will be joined by an expert voice to discuss the biggest stories and talking points in video games. Hosted on Acast. See acast.com/privacy for more information.
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Game Dev Unchained

Game Dev Unchained

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Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in! Hosted by Brandon Pham
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Rust Game Dev

Richard Patching

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In-depth interviews with indie game developers creating titles with the Rust programming language. We cover technical topics as well as the business of open source and commercial indie games development.
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Game Dev Hideout

Sixfive Media

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Hello and Welcome to the Game Dev Hideout! In season 2 of the Turn by Turn podcast, Chris and Daniel started interviewing Indie Game Devs about the turn-based RPGs they were making. It turned out to be lots of fun and we met lots of cool people so we decided that we wanted to continue. However, halfway through the season, it started to feel like two different shows so we decided to make them different shows! Now, rather than just talking with turn-based devs we will be talking to devs of all ...
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Hosted by Sasquatch B Studios - We are a husband and wife indie dev team who quit our jobs and sold our house to fund starting our indie game studio. We talk about ALL things gamedev on this show, from personal struggles and triumphs, to industry tech. We also interview well-known dev-loggers and ask them burning dev questions!
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Join us every week as we create a new exciting video game idea that we have always wanted to play, but do not have any knowledge or know how to create the wonderful experience that is video games. Please remember We Are Not Game Devs.
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The Game Dev Show

Kaley and Luke

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Gaming Is the largest entertainment format In the world. Larger than both Music and Film combined. Yet, there are so few dedicated platforms for the Industries biggest and brightest contributors to tell their story. The Game Dev Show's objective Is to create a platform, a talk-show, for the video games Industry and the people who have helped make it what it is today.
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Moment of Balance

Bard Rock Network

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Republic city, one year after the events of Legend of Korra. The avatar may have brought balance to the world once more, but the city is still steeped in crime, corruption, and exploitation. Changes abound, particularly regarding the expanding influence of the Varrick Industries firearm. Our story follows three characters from different worlds: Sabi, an orphan from Ba Sing Se and gunslinger-for-hire, currently working for the Piercing Pistols Triad in Republic City. Hanako, a Fire Nation amb ...
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Game Dev Podcast hosted by Team RisingHigh, a 13 Time Apple Featured Indie Game Studio. Kevin & Jilly discuss everything game development and game making topics. Covering all aspects of creating, designing and marketing mobile and indie games. Actionable, practical Game Dev info squirted up your ears every week, you just bring the biscuits.
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Wardcast

Ward Games

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Join Ward Games and friends on the journey of a lifetime: learning how to make games for a living! Listen in as we talk with game dev folks both local and from around the world about game development, gaming news, and more.
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SQL Server Radio

Guy Glantser, Eitan Blumin

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SQL Server Radio is a Podcast for SQL Server DBAs, database developers, architects, system administrators, and anyone else who is interested in the Microsoft SQL Server platform and the Microsoft data platform in general. As the data world changes, we also occasionally talk about other platforms and services like Azure and Amazon cloud services, Elastic Search, Hadoop, MongoDB, Machine Learning, and much more.
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The Debug Log

thedebuglog.com

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Welcome to The Debug Log, a podcast about game development. Hosts Andrew, Obinna, and Ryan are all professional game developers. From games for health care to AAA mobile games, these guys have experienced it all and have the scars to prove it. That being said, this is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Aiming to be both entertaining and informative, the show targets developers of all skill level ...
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Thousand Ant Indie Dev Podcast

Matt Mirrorfish and Sam Eng

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In this game dev podcast with Matt Mirrorfish and Sam Eng of Thousand Ant we talk about making indie games in Unity3d, programming in C#, how to find the right software design architecture, artistic expression in games and a whole lot more.
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Welcome to Dev Game Club, where this week we continue our series on empathy games, returning to discuss a little more about Papers, Please before digging into Cart Life a bit. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A bit more of Papers, Please and a little bit …
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In episode 534 of 'Coffee with Butterscotch,' the brothers discuss their internal project management tool, Blork, and the complexities of making it scalable for public use. They dive into the challenges of work dependency trees, the potential of Blork as a software service, and their current efforts on the Butterscotch Game Service. The episode als…
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What does it take to shape how millions discover content on Reddit? In this episode of Growing Pains, I sit down with Rachel Caisi Miller, Product Manager for Reddit Search, to unpack her journey from intern to building one of the internet's most influential discovery engines. We dig into the frameworks she uses to decide which features live or die…
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This is a Game Dev Podcast with my guest Johan Grönvall who managed to succeed with his debut game Bopl Battle in some part due to his TikTok and YouTube Shorts strategy, in other parts due to his analytical perspective and going above and beyond to serve a strong vision for his game. Links to my Guest ➤ Play Bopl Battle on Steam: https://store.ste…
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Do you need game publishing to ship your game successfully? What does a leader in a publishing organization truly do? Join us for a conversation with Elizabeth Howard, an industry veteran with over 20 years of experience across Aspyr, 2K, and Bungie, where she led publishing and production. Elizabeth views game development and publishing as two par…
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I chat with the Jake Birkett about how he survived as an indie for decades. ► Check out Viverse: https://viverse.com/BRUSH ► Check out Forbidden Solitaire: https://store.steampowered.com/app/3414580/Forbidden_Solitaire/ ► Learn how to make a game studio from your bedroom, free: https://www.fulltimegamedev.com/opt-in-how-to-make-six-figures…
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In this episode Zackavelli talks about backend systems for games and why you should consider the features it can support.SPONSOR:Please check out the link below to support AccelByte in paying for this free educational content.Unlimited Development Trial: https://accelbyte.io/promoSkip to Body of Episode: 6:13Join the discord and talk with the commu…
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Chong was born and raised with one core belief drilled into him: follow your bliss. But with his newfound airbending, he's found a whole lot more he can follow. Get to know Chong and his airbending exploits on September 1! Featuring: Narration by Chrissy Gaba Music by Anna Marcus Join the Moment of Balance community on Discord, and support us on Pa…
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Nostalgic for the golden age of gaming? Curious how modern masterpieces compare to pixel-perfect classics? In this episode, we explore how games have grown alongside us. What makes a game timeless, and can the magic of old still live in the tech of today? We also dive into evolving music design, cultural trends, and how even weird jokes in Zelda te…
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News of the week of August 11, 2025: there ain't much! Astro 5.13 minor release brings enums to Astro DB and improved meta environment variables. From the community: learning web dev, Result-typing Next.js server actions, and Clickhouse built an ORM. Chapters (00:00) - Welcome to the Show (05:07) - News: Astro 5.13 Adds import.meta.env and Astro DB…
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You can have a great game idea, but if no one knows about it… who’s going to care? When it comes to funding, most devs focus on the pitch deck, but often ignore what matters just as much. How they're building traction with their marketing. In this episode, we’re going to explore how early-stage marketing builds confidence, community and momentum th…
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You can have a great game idea, but if no one knows about it… who’s going to care? When it comes to funding, most devs focus on the pitch deck, but often ignore what matters just as much. How they're building traction with their marketing. In this episode, we’re going to explore how early-stage marketing builds confidence, community and momentum th…
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Alexa Ray Corriea chats with actor Alex Jordan who most recently starred in the sci-fi survival game, The Alters. Together they discuss his journey as an actor and his work in video games; the unique opportunity The Alters provided due to it's premise revolving around clones; how he worked with the development team to find a distinct voice for each…
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Want to take action to improve the games industry? Leave specific (but kind) positive and negative reviews on games. Support the games you want to see, create the games you want to see. My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com Join our disco…
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Hanako gets a surprise call from her mother, and decides now is the perfect time to explain her new plans. Will her mother be willing to deviate from the family's tried and true diplomatic methods? Featuring: Domi Carmia as Hanako Anna Marcus as Hikaru Script and music by Anna Marcus Find out more about the Seki family's plans when Moment of Balanc…
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In this episode, Dr. K explores why so many people feel stuck in dissatisfaction—and how deeper practices like meditation and Vedic psychology can help. Rather than just focusing on surface-level self-improvement, he breaks down the inner journey of facing suffering, understanding the mind, and building resilience. On his iPad, Dr. K walks through …
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This week, we talk about game jams, brands, and networking. Work the room, shake hands, and collect stories. The most valuable connections are the genuine ones — people who share your context and get what you’re doing. The open doors are a bonus. Support Crashlands 2! Official Website: https://www.bscotch.net/games/crashlands-2/ Trailer: https://ww…
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What makes storytelling in games so powerful? In this cozy episode of The Gentleland Show, Jacky, Edwin, and Sam reflect on the unforgettable moments, personal connections, and world-building magic that only interactive stories can deliver. From retro RPG Maker gems to modern AAA epics, we talk about the ways narrative design influences emotion, id…
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In this episode, Carina talks to Damian Kennett about his Community Manager learnings and the skills needed, we identify transferable skills from both the hospitality & customer service industry. They also talk about some of their favourite games and mechanics and briefly get into how difficult it is to keep up with the ever changing market of soci…
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Hanako was born with a silver spoon in her mouth and a heavy, immoral legacy on her shoulders. Daughter of the Seki clan and heiress to their empire, she ventures out on her own for the first time to spread her family's specific brand of Fire Nation diplomacy. Get to know Hanako and her family on September 1! Featuring: Narration by Domi Carmia Mus…
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News of the week of August 4, 2025: WebStorm 2025.2 adds support for TypeScript Go language server (preview), V8 made JSON.stringify supa-supa-fast, and there's a new TypeScript AI conference on the block. From the community: recommended tools and libraries for TS developers, how to prevent ReDOS attacks, and an interview discussing how the JavaScr…
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Are live service games truly dying, or are we just seeing a new era of evolution? In this episode, we sit down with game designer and product thinker Ryan Scott to unpack the difficult world of live service titles. Ryan brings a wealth of knowledge from his time working on major titles, sharing his unique insights on what makes a live service game …
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Indie studios face tight budgets, small teams, and pressure to deliver big ideas with limited resources. Meanwhile, AI in game development sparks fears of job loss and soulless design. How can small teams stay human-centered while competing at scale? In this episode, we’ll explore how generative AI can be an ally instead of a threat by discussing p…
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Indie studios face tight budgets, small teams, and pressure to deliver big ideas with limited resources. Meanwhile, AI in game development sparks fears of job loss and soulless design. How can small teams stay human-centered while competing at scale? In this episode, we’ll explore how generative AI can be an ally instead of a threat by discussing p…
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Austin Wintory chats with Brian Trifon and Brian Lee White from the award winning music composition and sound design team, Finishing Move Inc. Together they discuss their history in music and what led them to games; why they began collaborating on game scores and the advantages that brings; how they tackled a massive franchise with set audience exp…
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My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com Join our discord: https://discord.gg/GvYRtTQM9m Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.…
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Guy and Eitan discuss security-related best practice scripts, and several interesting AI topics. Relevant links: microsoft-dbas-club/Security and Compliance/Check_Passwords_SQL_Server_Generated.sql microsoft-dbas-club/Security and Compliance/Best Practice Checks/Invalid_owner_for_system_schema_role_or_database.sql microsoft-dbas-club/Security and C…
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In this candid conversation, Dr. K talks with Alexandra and Andrea Botez—sisters, chess streamers, and co-creators of @BotezLive. Which is about growing up competitive, finding their voices online, and supporting each other through the ups and downs of fame. They open up about their family history, early rivalries, and how streaming changed their r…
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Hey...we're walking here! Jordan and Chris are back with travel tips (don't fly BA) and more games in Chris' backlog. [email protected] to get in touch, and if you'd like to win a PS5 from Stak, just click here and fill out a short survey - https://bit.ly/staksurvey2025 Hosted on Acast. See acast.com/privacy for more information.…
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Sabi found some work from a wealthy benefactor, and needs help from her triad to complete it. Will the leader of the Piercing Pistols give her what she needs? Featuring: Jonaya Riley as Sabi Anna Marcus as Bamei Script and music by Anna Marcus See more of the Piercing Pistols when Moment of Balance drops on September 1! Join the Moment of Balance c…
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This is a Game Dev Podcast with my guest René Habermann who is behind games such as Domekeeper and PVKK (Planetenverteidigungskanonenkommandant), running a games studio called Bippinbits together with his wive. In this conversation we dive into how to validate your game ideas early. Links to my Guest ➤ Wishlist PVKK on Steam: https://store.steampow…
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Joshua Goldberg (JoshuaKGoldberg.com), creator of typescript-eslint, joins us to discuss the state of linting TypeScript projects in 2025. Which linters should we pay attention to? Why are there so many? What's unique about TypeScript? Josh shares his perspective and covers what to look for in a linter and how best to utilize them in your projects.…
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Welcome to Dev Game Club, where this week we continue our series on indie games, by looking at Papers, Please. We talk a bit about Lucas Pope, its creator, and then turn to the game's mechanics and themes. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: One or two playt…
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