Join hosts and industry veterans Brett Douville and Tim Longo as they discuss older titles and the impact they had on the games industry, as well as any lessons that could be taken away even today. Play along!
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Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in! Hosted by Brandon Pham
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Discover how you can make independent games from the comfort of your own home. Listen to stories from Thomas Brush and his guests, all indies making a full time living making their own indie games. Please subscribe, leave a review, and check out our free game kit, courses, and more (links in the episode descriptions)!
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Game Dev Advice: The Game Developer's Podcast
The HP Video Game Podcast Network - John JP Podlasek
+30 year game industry veteran John "JP" Podlasek interviews game designers, programmers, producers, artists, arcade owners, writers, CEOs and others about game development. Experienced or aspiring game developers alike will find useful, thought-provoking, and sometimes funny advice from others in the game industry. Find info at gamedevadvice.com and subscribe now!
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Hosted by Sasquatch B Studios - We are a husband and wife indie dev team who quit our jobs and sold our house to fund starting our indie game studio. We talk about ALL things gamedev on this show, from personal struggles and triumphs, to industry tech. We also interview well-known dev-loggers and ask them burning dev questions!
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The Game Dev Field Guide is a podcast series focused on teaching you how to make and launch your own video games. This podcast is aimed at the beginner to intermediate level of game developer. Learn things like how to make crisp movement controls, making eye catching sprites, and marketing your game for it's big release. Stay awhile and listen!
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Coffee with Butterscotch is the hilarity-filled official podcast of award-winning video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn how video games are made and sold, our take on building a small company from scratch, and how to be an unstoppable problem-solving machine. Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.net
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Game Dev Local Podcast (Previously Game Dev London) is all about bringing game design and game development to the game developers and fanatics across the games industry. Our hosts and guests bring their expertise and knowledge to each episode as we aim to help everyone, from those just starting out, to those looking to hone their skills! Each episode focuses on a specific area of #gamedev, from design, to news, to what's hot in the UK game scene right now! For more information visit "GameDev ...
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Two longtime friends--a college professor and a video game developer--come together to talk about all things video games.
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Hi, I'm Nick, and welcome to the RetroBreak Podcast! Celebrating Video Game History, Game Dev and Content Creation! Find everything else at RetroBreak.co.uk
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I analyze a game I love, discuss lessons learned from it, and then suggest straightforward tips to help every game developer sustain and grow their passion. Hosted by an ex music teacher turned indie game developer.
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Game development podcast brought to you by the GameDev.tv community. Insightful and important advice from 90+ game industry experts. Listen to interviews with game designers, programmers, producers, artists, writers, sound designers, animators, music producers, video game composers, games journalists, CEOs and a host of others from the game development industry. On our community game dev podcast we've been lucky enough to talk with indie devs through to those working with AAA studios like Na ...
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The two TypeScript Fools, Kamran Ayub and Erik Onarheim, get together weekly to bring you news, community highlights, and deep dives into the TypeScript ecosystem. Stay up-to-date on what's happening and learn new things to make you a better TypeScript developer along the way!
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Welcome to the CG BOSS Games Podcast. Sharing my Indie Game Dev insights and Some Game News while make a Solo Game. Follow & Support @ https://beacons.ai/cgboss
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Building Better Games is about helping leaders create better video games through holistic leadership. If you’re a leader in games and game dev, you are who we make this podcast for. Making games is hard, no two ways about it. Only 5% of video games that enter production turn a profit. We aim to increase that number. Through our own successes and failures we (and our guests) have learned lessons that will help you create better teams and better games. Leadership matters, so let’s get better a ...
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Press Any Button hosts Nicky (a new gamer) and Eric (a lifetime gamer) are a married couple who both love video games. For every video game they will discuss its past (history of the game, developers story, and fun facts), present (game play, game review and strategy), and future (will there be a sequel? A movie?) Every game also comes with a challenge presented by the host that chose the game. If the challenge is not completed then whoever failed has to do a video game rap! So if you want t ...
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The Game Deflators are a couple of gamers from Phoenix Arizona that are obsessed with video games dungeons and dragons, and all things nerdy. Check out their weekly episodes for gaming news, discussions and video game reviews.
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This podcast is all about me talking to industry veterans about their journey into the games industry in the aim of hopefully educating newcomers on what it takes to do a similar role.
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Tokyo-based British rapper and DnB producer chats about politics, movies, video games and Japan.
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In-depth interviews with indie game developers creating titles with the Rust programming language. We cover technical topics as well as the business of open source and commercial indie games development.
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Join Philly game devs as they discuss what they're doing, the game dev world around them, and more!
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Lostcast is a weekly podcast about making better video games with small teams.
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UploadVR's weekly show about VR games & content.
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Taylor and Rett set out to find the skills to create and program their own video games all while trying to embody the phrase, “if we can do it, you can too”
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A game dev podcast by Team Melon, an indie team that consists of game developer enthusiasts from all over the world!
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Not just another game dev podcast. We share what really matters. Hosted by Raphael Colantonio and Peter Salnikov. Each episode in English& Russian.
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Hello and Welcome to the Game Dev Hideout! In season 2 of the Turn by Turn podcast, Chris and Daniel started interviewing Indie Game Devs about the turn-based RPGs they were making. It turned out to be lots of fun and we met lots of cool people so we decided that we wanted to continue. However, halfway through the season, it started to feel like two different shows so we decided to make them different shows! Now, rather than just talking with turn-based devs we will be talking to devs of all ...
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We discuss video games news and indie games created in Canada!
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Join us every week as we create a new exciting video game idea that we have always wanted to play, but do not have any knowledge or know how to create the wonderful experience that is video games. Please remember We Are Not Game Devs.
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Gaming Is the largest entertainment format In the world. Larger than both Music and Film combined. Yet, there are so few dedicated platforms for the Industries biggest and brightest contributors to tell their story. The Game Dev Show's objective Is to create a platform, a talk-show, for the video games Industry and the people who have helped make it what it is today.
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Conversations on game development hosted by game developer Gwen Frey (Bioshock Infinite/The Molasses Flood/Kine)and Chris Slight (Games Journalist/Host).
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Game Dev Podcast - The RisingHigh Extended Tea Break - Game Development Advice for Game Developers
RisingHighAcademy.com - Game Dev Studio & Training Resources.
Game Dev Podcast hosted by Team RisingHigh, a 13 Time Apple Featured Indie Game Studio. Kevin & Jilly discuss everything game development and game making topics. Covering all aspects of creating, designing and marketing mobile and indie games. Actionable, practical Game Dev info squirted up your ears every week, you just bring the biscuits.
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A roadmap to designing and publishing board games by Adam's Apple Games.
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Join Ward Games and friends on the journey of a lifetime: learning how to make games for a living! Listen in as we talk with game dev folks both local and from around the world about game development, gaming news, and more.
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A series of in-depth conversations between video game makers on the business and craft of interactive entertainment.
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The Game Development Philippines podcast publishes current and in-depth conversations with game dev industry leaders from the Philippines. The podcast covers topics such as setting up a game development studio, building successful mobile games, as well as supporting live ops and gamer care with external service providers and mobile game monetization. The podcast is funded under the Arise+ Philippines project, implemented by the UN International Trade Centre (ITC) in close collaboration with ...
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Dev Heads brings together three hosts from the indie, AA, and AAA segments of the games industry, offering a panoramic view of game development. Join JM8 (The Bog, [REDACTED]), Tina Sanchez (Call of Duty, Apex Legends, God of War: Ragnarok) and Michael "Mikee" Tsarouhas (Insurgency, Insurgency: Sandstorm, Onward) fortnightly as they bridge the gap between different scales of operation, with topics that reveal the inner workings, struggles, and successes of developing games at each level.
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Welcome to The Debug Log, a podcast about game development. Hosts Andrew, Obinna, and Ryan are all professional game developers. From games for health care to AAA mobile games, these guys have experienced it all and have the scars to prove it. That being said, this is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Aiming to be both entertaining and informative, the show targets developers of all skill level ...
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In this game dev podcast with Matt Mirrorfish and Sam Eng of Thousand Ant we talk about making indie games in Unity3d, programming in C#, how to find the right software design architecture, artistic expression in games and a whole lot more.
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Game designer Matt Jackson, a 10 year game industry vet, and his guests explore the world of game design and game dev to bring you their perspectives on how games are made. Explore the fundamentals to get you started on your first game, learn how small, medium and large projects come to life from a wide range of game devs and gain knowledge to build better games.
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Cherno Podcast is a game dev/game engine/programming podcast by Yan Chernikov.
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Daniel Hardcastle (Nerd³) and Mike Bithell (Big Game Dev Man) review new Doctor Who episodes just after they air (usually)! FULL SPOILERS.
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Andrew Pappas, founder of RenGen Marketing helps take indie devs and their games to a whole new level by discussing business best practices and sharing marketing strategies and tips to better navigate the world of indie game marketing. Regardless if you’re an indie dev starting out or a veteran small team, the topic discussions apply to anyone wanting to better understand the online environment and stand out in a saturated market. A marketer since 2011, Andrew has found a passion for applyin ...
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Indie Game Movement - The podcast about the business and marketing of indie games.
Andrew Pappas, Game Marketing Strategist and Consultant
Andrew Pappas, founder of RenGen Marketing helps take indie devs and their games to a whole new level by discussing business best practices and sharing marketing strategies and tips to better navigate the world of indie game marketing. Regardless if you’re an indie dev starting out or a veteran small team, the topic discussions apply to anyone wanting to better understand the online environment and stand out in a saturated market. A marketer since 2011, Andrew has found a passion for applyin ...
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PDPG 478: Blue Prince Spoilercast For Now
56:17
56:17
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56:17Prof and Dev (Larry and Anthony) have inched toward the mid-game of Blue Prince, so they wanted to talk about the game they've expereicne so far. Join us for a chat to and through a few visits to Room 46 and a journey underground and a toe into the sanctum. Derp--did not edit the bumper music into the correct spot again.…
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Jonas Tyroller: Making Games Alone Again, Project Overload, Profitable Game Ideas | Ep. #043
1:12:37
1:12:37
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1:12:37I chat with Jonas Tyroller about solo dev, project overload, optimization, and even open up Thronefall inside of Unity. ► Get access to Bezi ► Follow @Jonas Tyroller
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In this episode Zackavelli talks about the 3C's Game Design FrameworkSkip to Body of Episode: 6:15Become a Patron: www.patreon.com/GDFGJoin the discord and talk with the community about making video games! Link: discord.gg/2C8eTsUFollow Zackavelli on Twitter @_Zackavelli_Twitch: www.twitch.tv/zackavelli_Intro music by: AvarenOutro remix by: Mugamoo…
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In this episode, we discuss plushies, player feedback, and patch 1.1. Not all feedback is easy to digest. Sometimes it’s sour, spicy, and hard to swallow. But when it’s rooted in genuine player experience, rather than gripes aimed at the devs, player feedback can reveal exactly what a game needs to grow. Support Crashlands 2! Official Website: http…
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Disturbing Content In Games And What Should Be Done About It? - #248 - Game Dev Local Podcast
1:22:29
1:22:29
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1:22:29In this episode, Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by gamedev legal consultant Myska Hattersley. In this episode, they talk about recent incidents of misogynistic content in games including materials which Sky News called disturbing and game advertising and and how complex it can be when bad…
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Let's Talk Game Dev: Slimekeep - The #2 Most Wishlisted Indie Game on Steam
50:19
50:19
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50:19Join our Discord Community! Check us out on Youtube! In this episode of the Indie Game Development Podcast, I sat down with BenBonk to chat about making Slimekeep, his five-year journey, and what it’s like developing a game from high school to Steam. He shares about wishlists, hard work, and growing as a solo indie dev. BenBonk started Slimekeep in…
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Tim had some unscheduled travel come up this week and so we were unable to work around that and instead reach into the Discord Game Club interview archive. This time around, BioStats and Calamity Nolan interview Michael Betts, a member of the Discord who is also a developer and who played his studio’s game Tower Song in this past January’s charity …
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0363: Roundtable News | Marathon Already Gassing Out?
1:13:27
1:13:27
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1:13:27About this episode:Marathon is supposed to usher in a return of great AAA western gaming, but did it fall short? Tune in for our impressions and outlook. Connect with us:• 🖥 http://gamedevunchained.com• 🎞️ https://www.youtube.com/c/GameDevUnch...• ✉️ [email protected]• 💰 https://anchor.fm/gamedevunchained/…
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E88: Why Eastern Game Dev Might Be The Future with Rob Wynne and Clark Kosene
1:16:08
1:16:08
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1:16:08What if the next great game studio doesn’t come from the West? In this episode, Ben chats with Rob Wynne and Clark Kosene from Rising Tide Studios—an unannounced AAA-inspired indie team taking a bold leap: building a game that truly bridges Eastern and Western audiences. We dive deep into why the moat of Western AAA game development is disappearing…
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Stuart Maine on 28 Years in Game Development: Starting a Studio, Building Great Teams, Career Advice & Lessons for Aspiring Devs & His New Books
50:23
50:23
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50:23In this interview, veteran game designer Stuart Maine shares his 28-year journey in the gaming industry, detailing his humble beginnings in a cyber café to becoming a senior designer at Two Desperados, a mobile games company in Serbia. Stuart recounts his early days at Bullfrog and his time at renowned companies like Acclaim and Blitz, working on n…
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Bonus Episode 4: Interview w/ Game Dev Michael Cardinal (Super Ultra Mustard Man)
47:31
47:31
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47:31Nicky and Eric interview game developer, Michael Cardinal, about his first ever release, Super Ultra Mustard Man! Super Ultra Mustard Man is a retro style platformer released in 2025 for PC. In the distant realm of Mustard Land a hero, named Super Ultra Mustard Man, defends Mustard Land from a wacky cast of villains. About us: Press Any Button host…
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Ep 398 - Why Insurance Matters for Game Devs with Phil Wildman
51:01
51:01
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51:01The game industry is full of risks, IP disputes, cyberattacks, contract issues, even failed crowdfunding campaigns. And while we never anticipate these things happening to us...sometimes, they surface when we least expect it, inviting all sorts of chaos. So today, we explore how devs can avoid the hassle of the unknown by understanding how insuranc…
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The Game Deflators E338 | Interview with Sly Cooper and Video Game Art Director Dev Madan
53:03
53:03
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53:03In this episode, John and Ryan are joined by veteran artist and art director Dev Madan for an exclusive look behind the scenes of the video game industry. With 35 years of experience spanning video games, animation, and comics, Dev has worn many creative hats—serving as Art Director at Toys For Bob, Founder of Loose Cannon Studios, and Art Director…
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Navigating the Shifting Corridors of BLUE PRINCE with Creator Tonda Ros
1:59:59
1:59:59
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1:59:59Trent Kusters chats with Tonda Ros, the creator of the mind bending puzzle roguelike, Blue Prince. Together they discuss his prior career navigating the film industry and how he found himself creating his first game; the early tools and resources that helped him get started; brining in additional team members and what that meant for the project tim…
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My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Twitch Stream: https://www.twitch.tv/anxiousbuddhagames Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com Join our discord: https://discord.gg/GvYRtTQM9m Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, …
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The Game Deflators E342 | Bungie’s Art Controversy and Palworld’s Modding Battle + Go Go Hypergrind GameCube
48:12
48:12
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48:12Join the Game Deflators podcast as John and Ryan kick things off by sharing their latest gaming pickups and video games they are currently playing; including Shadow the Tomb Raider and Risk of Rain 2. The conversation takes a turn as they break down the recent controversy surrounding Bungie allegedly using an artist's work without permission—what d…
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What's New in Node 24 | Deep Dive | Ep 17B
37:40
37:40
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37:40In this week's deep dive, we cover everything TypeScript developers need to know about the latest Node 24 release, including examples of each new language feature. We've even put together a code snippet repo you can check out! Chapters (00:00) - Introduction to Node 24 and TypeScript Support (02:49) - Type Stripping and Experimental Transform Types…
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News for the week of May 5, 2025: Node 24 officially brings TS support to the masses, Parcel adds RSC support, and a TC39 proposal gets replaced. Chapters (00:00) - Introduction (04:07) - News: Node 24 Release Highlights (08:09) - News: What's New in TSGo? (09:05) - News: TC39 Records and Tuples Proposal Has Been Withdrawn (11:45) - News: Parcel Bu…
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Ep 401 - How to Turn Jams into Plans and Opportunities with Juliana Brito
53:39
53:39
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53:39When it comes to game jams, too many projects get shelved before they reach their full potential. In this episode, we’re going to explore how jams and small projects can become launchpads for long-term opportunity with the right support. From mentorship and incubation to funding access and marketing guidance, learn how structured programs are helpi…
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Ep 401 - How to Turn Jams into Plans and Opportunities with Juliana Brito
53:39
53:39
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53:39When it comes to game jams, too many projects get shelved before they reach their full potential. In this episode, we’re going to explore how jams and small projects can become launchpads for long-term opportunity with the right support. From mentorship and incubation to funding access and marketing guidance, learn how structured programs are helpi…
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PDPG 477: Final Fantasy Meets Magic The Gathering
1:36:20
1:36:20
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1:36:20Prof, Larry, and Dev, Anthony, get overly excited about the upcoming Final Fantasy x Magic the Gathering set. With the full preview season kicked off at PAX East they discuss the hits and the misses on the revealed cards, but overall their excitement for the set.
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How 3 Brothers Started a Game Studio - Butterscotch Shenanigans
1:07:53
1:07:53
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1:07:53Trent Kusters chats with brothers Adam and Seth Coster of indie studio, Butterscotch Shenanigans, who recently released Crashlands 2, the sequel to their hit debut release. Together they discuss their story of 3 brothers working in different fields who came together to make games; the mistakes and lessons they learned while building the studio; how…
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My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Twitch Stream: https://www.twitch.tv/anxiousbuddhagames Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com Join our discord: https://discord.gg/GvYRtTQM9m Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, …
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58. Nintendo History Videos & Lots Of Fun IRL stuff!
17:21
17:21
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17:21Check out my Nintendo History video series here: https://www.youtube.com/playlist?list=PLcbv4UzwWRK1V9lGpltIJZoPocOIPgd7R Check out the Animal Crossing SEA LIFE Vlog here: https://youtu.be/3amxXtAkCUE
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The Game Deflators E341 | Will the Switch 2 Cost More? +The Pokémon XD Gale of Darkness GameCube
55:36
55:36
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55:36John and Ryan are back with a Game Deflators Podcast episode breaking down the latest gaming and tech shake-ups. First up, they tackle Nintendo’s pricing strategy for the Switch 2—could tariffs and rising production costs lead to a price hike in the future? Next, they explore Apple’s latest courtroom maneuver in its ongoing Epic Games legal battle,…
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From AAA to Indie Metroidvanias (ft. Alex Hutchinson) | Dev Heads
1:32:37
1:32:37
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1:32:37This week on Dev Heads, JM8, Tina, and Mikee are joined by Alex Hutchinson to chat about his journey from working on Assassin's Creed and Far Cry, to Revenge of the Savage Planet, and everything in between. Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month at patreon.co…
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GTA VI Reaction | Ego Death Story | The Hunt For Cinnamoroll 🌙 Cheeky Live Stream #147
7:15:40
7:15:40
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7:15:402025 is an incredible year! LFG!!!!!!!!!!!!Cheeky Live Stream #147 | Tokyo VLOG🇺🇸FOLLOW & SUPPORT ME🇺🇸DIRECT DONATION LINK (See your comment appear live): https://streamlabs.com/johnnymassacrehttps://ko-fi.com/johnnymassacrehttps://patreon.com/johnnymassacre————http://www.Patreon.com/johnnymassacre————Twitch.tv/johnnymassacretvRumble.com/user/johnn…
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This week, we talk about verification woes, platform power, and the price of play. When a few platforms control all access to players, even the smallest speed bumps can become brick walls. The rules aren’t always clear, and when they are, they aren’t always evenly applied. Turns out, the real chokepoint in game dev isn’t creativity, it’s capitalism…
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Growing Pains 10 - Secrets from the Korean Games Industry - #248 - Game Dev Local Podcast
59:47
59:47
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59:47In this episode of Growing Pains, GDL host and Games Strategy Consultant Jay Uppal sits down with Daniel Kim. Dan has spent most of his professional career working across the Korean Games Industry, working with giants like Kakao, Smilegate and XL-Games in the past. In this conversation, Jay and Dan dive into some of the nuances that are currently d…
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13: Multiple Shots, Multiple Opportunities
1:05:20
1:05:20
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1:05:20Send us a text Remember you have multiple shots and multiple opportunitties to be successful. This is the 13th episode of the Game TeaTime Podcast. We bring you interviews, roundtable discussions, gaming, and much more. After a long hiatus, Ricardo and I are excited to be back. You won't want to miss this episode! Whether you're a gamer or a game d…
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Ep. 042 - How He Started A Game Studio At His Desk Job (Daniel Mullins)
1:34:06
1:34:06
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1:34:06In this episode of the Full Time Game Dev podcast, I chat with Daniel Mullins, the genius behind Pony Island and Inscryption. ► Enroll in the free webinar on how to make money with just a demo ► Wishlist Pony Island 2
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News for the week of April 28, 2025: Deno 2.3 brings some nice quality-of-life improvements, plus void(0) has released a new all-in-one bundler for your TypeScript libraries. Chapters (00:00) - Introduction (04:51) - News: This Week in TypeScript Go (05:47) - News: Deno 2.3 Released (08:36) - News: tsdown is a TypeScript Bundler for Library Authors…
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Ep 400 - A Practical Guide to Smarter Crowdfunding with Thomas Bidaux
53:12
53:12
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53:12From trailers to reward tiers, creators often stress over the wrong things when preparing for a Kickstarter launch. So in this episode, our guest challenges common misconceptions and shares hard-earned insights from analyzing numerous campaigns. We’ll cut through the noise and offer practical, proven strategies that anyone would be confident to bac…
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Ep 400 - A Practical Guide to Smarter Crowdfunding with Thomas Bidaux
53:12
53:12
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53:12From trailers to reward tiers, creators often stress over the wrong things when preparing for a Kickstarter launch. So in this episode, our guest challenges common misconceptions and shares hard-earned insights from analyzing numerous campaigns. We’ll cut through the noise and offer practical, proven strategies that anyone would be confident to bac…
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Prof and Dev chat about the cost of everything in video games going up--Xbox, Nintendo, and probably Playstation soon. They chat about how to defray costs by checking out amazing games at lower costs--Clair Obscur and Blue Prince chief among them currently. Then, they chat quite a bit about Blue Prince. Polygon and Giant Bomb are dour topics of con…
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Avowed Game Director Carrie Patel talks World Building and Narrative Design
1:02:07
1:02:07
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1:02:07Alexa Ray Corriea chats with Carrie Patel, the Game Director on Obsidian Entertainment's Avowed. Together they discuss how the team worked within the Pillars of Eternity universe while expanding the world and characters; transitioning the gameplay from an isometric RPG to a focus on first person action; writing memorable companions; and the complex…
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My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Twitch Stream: https://www.twitch.tv/anxiousbuddhagames Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com Join our discord: https://discord.gg/GvYRtTQM9m Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, …
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The Game Deflators E340 | Into the Madness: Loo Loo Lunacy & D&D Worldbuilding with Killian Davies
1:03:58
1:03:58
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1:03:58On this episode of the Game Deflators podcast, John and Ryan are joined by Killian Davies of AZ Stolas to discuss his latest one-shot adventure, Loo Loo Lunacy, and his upcoming Kickstarter projects. Inspired by the popular web series Helluva Boss, Loo Loo Lunacy takes players into the chaotic depths of Loo Loo Land, a devilish amusement park fille…
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Building Games in TypeScript | Erik Onarheim | Ep 15B
52:37
52:37
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52:37Erik shares how you can build games for the web with TypeScript and the Excalibur.js game engine. What's involved? What are some of the primitives you need to learn? What tools are there to make assets? And how do your webdev skills translate? All this and more in today's deep dive episode! Chapters (00:00) - Introduction to Excalibur.js (01:13) - …
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Going To the Video Store & Watching Movies With Spatial Effects
31:02
31:02
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31:02Send us a text Join Ian and Don today for a discussion around new apps for Apple Vision Pro and Quest 3 that bring back the physicality of going to the video store and explore the idea of AI-powered spatial effects that appear around your traditional movie frame. Follow us! ✖️: https://x.com/UploadVR 📘: / uploadvr 🧵: https://www.threads.net/@Upload…
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Welcome to Dev Game Club, where this week we continue our series on 2012's Fez, looking at coming back to a puzzle game and perception in its many forms, among other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: More cubes! Issues covered: video game developme…
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In this episode, we discuss plushies, shadow drops, and patch philosophy. Launch day sets the stage, but the first big update shapes how the game truly lands with its audience. Early feedback and thoughtful iteration helps a game become what it was always meant to be. Support Crashlands 2! Official Website: https://www.bscotch.net/games/crashlands-…
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