Discover how to live your best life as an entrepreneur.
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Gaim Podcasts
Gaiming talk time Cover art photo provided by R M on Unsplash: https://unsplash.com/@rangusmoiboi
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Taking toku talk to a lower level.
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Releasing weekly podcasts since 2008, GameHounds brings you news, reviews, and commentary on what's going on in the video-game industry. Nick Dinicola and Edie Sellers dig deep into the important news with unique and sometimes hilarious perspectives, and they aren't afraid to argue their unique perspectives. This show is for mature audiences, as both Edie and Nick are big, fat pottymouths. Join our Discord: https://discord.gg/V6RGHdynEQ or watch us do the show live: https://www.twitch.tv/the ...
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en clair: forensic linguistics, literary detection, language mysteries, and more
Dr Claire Hardaker
en clair is a podcast about forensic linguistics, literary detection, language mysteries, cryptography, codes, language and the law, linguistic crime, undeciphered languages, and more, from past to present. Credits, links, podcast transcripts and more in the Case Notes: wp.lancs.ac.uk/enclair
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GameHounds 802: "It Was Just Ceremonial Orgies"
3:53:29
3:53:29
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3:53:29Final show before Christmas, and Nick and Edie are already starting to wrap the year up. We talk the scary decline in hardware and the increase in software sales, Where Winds Meet's content bonanza, and what's up with the Intergalactic demo. Join our Discord server and talk to us all week long: https://discord.gg/JB5R4DD3e6…
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GameHounds 801: The Clair Obscur Awards
2:55:00
2:55:00
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2:55:00It's our first show back from Thanksgiving, and man, did Clair Obscur: Expedition 33 dominated the Game Awards? Did the hype overshadow rightly or wrongly? Join our Discord and chat with us all the time: https://discord.gg/JB5R4DD3e6By GameHounds Staff
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GameHounds 800: The Almost Reunion Show
2:25:04
2:25:04
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2:25:04Wow. Eight hundred episodes. When Hawkes and Edie sat down in front of a mic 17 years ago, did they even fathom that the show would still be around for 800 episodes? Nope. We don't have a complete reunion, but close. Past and present GameHounds hosts, including Holy Goalie, Mr. Maynard, and Creation Chaos join us. Commander Tim had a family emergen…
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GameHounds 799: Is Steam About to Kill XBox?
3:10:51
3:10:51
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3:10:51Something strange is afoot at the "Circle U." And is Crystal Dynamics about to shutter? Nick and Edie chat the news.By GameHounds Staff
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GameHounds 798: The Great Return... and GTA Delayed AGAIN?!?!
1:52:55
1:52:55
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1:52:55We are back. Nick is married. We are now back in game mode, and we're changing our showtimes (due to popular demand). Also! We have a new time for recording. We're now recording our shows on Sundays at noon Pacific Time or 3pm for your East Coast crew. This should make it easier to join us live on Youtube or Twitch. C'mon by! We'd love to see you.…
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GameHounds 797: What XBox New Profit Demands Really Mean (I Think...)
47:42
47:42
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47:42Edie's solo this week for a short show, but she had to come on and talk about Microsoft's rumored new demands for XBox profitability... and how it seems to confirm what she suggested last week: Phil Spencer is in TROUBLE.By GameHounds Staff
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GameHounds 794: Edie vs. Nick vs. ROG Ally X
1:57:20
1:57:20
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1:57:20Do we have hints that Nick may win the ROG Ally X bet? Mayyyybeeee....By GameHounds Staff
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GameHounds 793: The Short but Sweet Show
1:36:32
1:36:32
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1:36:32Edie has a date tonight! So we gotta keep the show fun-sized. Join our Discord: https://discord.gg/V6RGHdynEQBy GameHounds Staff
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GameHounds 792: F*ck We're Tired, But We Survived PAX
2:47:45
2:47:45
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2:47:45We're back from Seattle, and while we were away, the gaming news kept going. Call of Duty getting the movie treatment (and Spielberg is NOT directing it, either), Fireaxis cans employees after releasing the most-successful Civ game to date, former Bethesda boss doesn't have nice things to say about Game Pass, and Activision backs off of Carry Forwa…
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Now we switch to hardware! Nick talks with Tom Morgan, Senior Developer for G'AIM'E, about their new lightgun for use with shooters, in this case demoed on Timecrisis, that allows you to very accurately target and hit using concoles and modern TVs. It's complicated and technical, but Nick says it's works really surprisingly well.…
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On this final day of PAX 2025, Nick chats with Tylor Whitney, narrative lead on Aether and Iron, a narrative-based RPG with turn-based tactics set in a gritty noir style.By GameHounds Staff
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Edie chats Kamila Zielinska, head of publishing for Ancient Forge studios, about their upcoming hand-drawn hotel-management game, Hotel Galactic, a gorgeous cozy title that evokes Miasaki and Studio Ghibli in its style and story.By GameHounds Staff
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Nick and Edie speak with Daniel Stankiewicz, co-founder and 3D artist of Memoria Wake from Team Crescendo, an isometric/2.5D Soulslike/Metroidvania game that delves deep into the memories of childhood dreams and fears.By GameHounds Staff
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GameHounds PAX 2025: Hank Drowning on Dry Land
11:49
11:49
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11:49Edie chats with Jakob Lisinski, designer and programmer of Hank Drowning on Dry Land, a mind-bending time-traveling platformer where a misanthropic, alcoholic superhero can time jump, creating multiples of himself to foil the plots of his villain nemesis. This is a uniquely brain-twisting game using time and mulitple simultaneous playthroughs to so…
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GameHounds PAX 2025: Fresh Tracks and Birdseed
19:52
19:52
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19:52Nick and Edie chat with Patrick Owens, creative director of Buffalo Buffalo , about two new titles coming from the studio: Fresh Tracks, a Nordic-themed rhythm game that melds note matching with cross-country skiing, and Birdseed, a very early development VR birdwatching game that's a heck of a lot of fun.…
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Nick speaks with Krzysztof Niedzwiedz, lead designer for The Looter from Tactical Dogs, a Metroidvania/Soulslike where the nameless protagonist loots for important items, taking him to very scary places.By GameHounds Staff
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From the Seattle Indie Expo, Edie talks with Jesse Colford, composer for Desert Angels from Folding Stars Studios. Desert Angels third-person exploration game set in a desert scrapyard where you uncover memories of a cataclysmic event.By GameHounds Staff
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No, it's not PAX... It's SIX... as in Seattle Indie Expo, a completely separate event running concurrently with PAX. Nick and Edie spent the day seeing what Seattle's Indie scene has to offer, and we found Desolus, a gorgeous walking sim/puzzle game where you solve architectural puzzles in a world where reality has split, moving between the two in …
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GameHounds PAX 2025: Day Two Lunch/Dinner Recap and Reviews
37:06
37:06
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37:06APOLOGIES FOR THE QUALITY: THIS IS AN AUDIO FEED OF A STREAMED VIDEO EPISODE. INTERNET IS NOT GREAT AT PAX. Edie and Nick sit down in a quiet spot at PAX West and give their opinions of what games they tried out on Day 2, including Fractured Blooms, God Save Birmingham, Be My Horde, Truckful, and Lost Eidelons: Veil of the Witch.…
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Edie and Nick chat with Zhenghua "Z" Yang, founder creative director of Serenity Forge, about Fractured Blooms, a cozy gardening-sim/horror game that sounds insane but does a great job of really scaring the pants off you.
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Nick and Edie talk with Michal Kaminski, Marketing Manager from Mythic Owl, about Truckful, a cozy little delivery-sim-meets-horror game. Yeah, we said that. And it's glorious!
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Edie chats with Lukasz Kostka, head of marketing for Polished Games, about Be My Horde, an insanely fun survival game with a twist: you don't actually fight. Available now on Steam... and it works great on the Steamdeck!By GameHounds Staff
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Nick and Edie chat with John Gelardi, Creative Director of WDR Studios, about Terrible Lizards, a parcour survival game set in a dinosaur-themed roadside attraction. Let's just say, it's not what it first seems.By GameHounds Staff
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Nick and Edie talk with Guinn Kim, Content Manager of Ocean Drive Studios, about God Save Birmingham, their upcoming zombie survival game set in the midieval city of Birmingham, England, currently in pre-alpha.By GameHounds Staff
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GameHounds PAX 2025: Lost Eidolons: Veil of the Witch
8:02
8:02
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8:02Nick talks to Jin Sang Kim, Creative Director, for Lost Eidolons: Veil of the Witch, the sequel of Lost Eidelons with a very different structure of the original title, with more focus on combat.By GameHounds Staff
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