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Commodore 64 Podcasts

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Zapped to the Past

zappedtothepast

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The Commodore 64 had lots of games. Not all of them are good. In Zapped to the Past, we cast a retrospective eye over those games reviewed in each issue of Zzap!64 magazine. Hosted by two lifelong C64 fans, we throw off those rose tinted specs and see if those games are still worth playing today.
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Podcast.RobOHara.com

Rob "Flack" O'Hara

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Home to Rob "Flack" O'Hara's multiple podcasts. Whether you're interested in old video games, old computers like the Commodore 64 and Apple II, arcade games, technology, or other retro topics, you'll find a show here worth listening to!
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Retro Brewhouse

Slithy Games

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Discussions on the how to make homebrew retro games and highlighting some of the latest projects in the community. Hosted by Matt Heffernan from Slithy Games, plus a panel of retro homebrew developers. Follow us on Mastodon!
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Iain Lee (I'm a Celebrity, BBC Radio4, LBC) brings you a new retro gaming podcast. Focusing primarily (although not exclusively) on 8 bit computers, this pod will feature interviews, stories and game reviews from the BBC Micro, ZX Spectrum, Commodore 64 and more. Support the show at www.patreon.com/iainLee Hosted on Acast. See acast.com/privacy for more information.
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VGBS Gaming Podcast

Jeffrey Wittenhagen and Kyle Gilbert

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VGBS is a video game podcast where we discuss all things gaming related. Sometimes we cover a homework game that we all play, other times we have special guests and we always have a good time. Due to essentially gaming since birth, we have an extensive knowledge of all things gaming and are all over the gaming scene, writing books, doing convention panels you name it. This is VGBS!
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As our yearly event becomes an annual tradition, Zapped to the Past once again gets together to discuss our favourite, and not so favourite, things of 2025 and reminisce about our favourite foodstuffs, be they in meals or of the snack variety. We also check out all those Christmas number ones from 1970 to 2000 and we also have the vital input of Mr…
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In the month of May 1992 some games were released for the Commodore 64. In episode two-hundred-and-ten of Zapped to the Past, we start our look at some of those games, including the strategic Space Crusade, the boring Biff, and the catless Catalyspe, and wonder if KITT was the very first Cylon… Games covered in this episode: Space Crusade Catalypse…
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In the month of April 1992 many games were released for the Commodore 64. In episode two-hundred-and-nine of Zapped to the Past, we conclude our look at some of those games, including the questionable Q10 Tankbuster, the precious Moontorc, and the war-torn Indy Heat, and wonder just why Alan Bennett never wrote a play about Teletext and Oracle… Gam…
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In the month of April 1992 many games were released for the Commodore 64. In episode two-hundred-and-eight of Zapped to the Past, we start our look at some of those games, including the dodgy Demon Blue, the battling Budokan, and the just plain awful Jimmy’s Soccer Manager, and wonder if Alien World is the most generic title for a game ever? Games …
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In the month of March 1992 many games were released for the Commodore 64. In episode two-hundred-and-seven of Zapped to the Past, we conclude our look at some of those games, including the shooty Space Gun, the pretty PP Hammer, and the infuriating International Ninja Rabbits, and wonder who would build a space factory full of holes in the floor!? …
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In the month of March 1992 many games were released for the Commodore 64. In episode two-hundred-and-six of Zapped to the Past, we start our look at some of those games, including the rambling Robocop 3, the pretty Potsworth and Co, and the torturous Tai Chi Tortoise, and wonder how long the person who said the cover for the magazine was OK kept th…
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In this special episode of Zapped to the Past, we take some time off from our usual episodes and track down some of those Zeppelin games that eluded the pages of Zzap! 64. Was it worth tracking these blimps down, or should we have left them to float off into the unknown? Find out as we look at the flaccid Fantastic Soccer, the chaotic Chopper Comma…
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In the month of February 1992 many games were released for the Commodore 64. In episode two-hundred-and-five of Zapped to the Past, we conclude our look at some of those games, including the dull Double Dare, the familiar Super Seymour and the seasonal Winter Camp, and wonder why anyone would make a game based on a show about people falling into gu…
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In the month of February 1992 many games were released for the Commodore 64. In episode two-hundred-and-four of Zapped to the Past, we continue our look at some of those games, including the frustrating First Samurai, the off key Blues Brothers, and the tiresome Tilt, and wonder who thought sending a Samurai forward in time was a good idea? Games c…
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In the month of February 1992 many games were released for the Commodore 64. In episode two-hundred-and-three of Zapped to the Past, we start our look at some of those games, including the nasty Neighbours, the random Rolling Ronny and the excellent Creatures 2, and wonder just how many looms do you need to make so many holey jumpers…? Games covere…
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In this special episode, Wiedo welcomes guest co-hosts Rob (King Octavius) and Mr. Sparkle to suss out Earthion, Yuzo Koshiro's jaw-dropping 2024 shoot-'em-up that squeezes every last drop of power from the Megadrive. The trio bond over their shmup origin stories—from rental-game rage-quits to recent conversions—before diving into Ancient Corporati…
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In the month of January 1992 many games were released for the Commodore 64. In episode two-hundred-and-two of Zapped to the Past, we conclude our look at some of those games, including the Paralytic Phileas Fogg’s Balloon Battles, the torturous Tarzan Goes Ape, and the idle International 5-A-Side Soccer, and wonder who thought a wind based control …
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In the month of January 1992 many games were released for the Commodore 64. In episode two-hundred-and-one of Zapped to the Past, we continue our look at some of those games, including the floaty F1 Tornado, the scrappy Sky High Stuntman and the snowy Santa’s Xmas Caper and wonder… exactly how many times was Elvia presented with two throbbing globe…
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In the month of January 1992 many games were released for the Commodore 64. In episode two-hundred of Zapped to the Past, we continue our look at some of those games, including the rock-em sock-em Final Blow, the somnambulistic Sleepwalker, and the blurry Toki, and celebrate a whole lot at the fact we made it to two hundred episodes! Games covered …
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In the month of January 1992 many games were released for the Commodore 64. In episode one-hundred-and-ninety-nine of Zapped to the Past, we start our look at some of those games, including samey Super Space Invaders, the catastrophic Cisco Heat and the strategic Stratego and wonder why anyone thought a subscription TV service for solicitors in 199…
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Back together at last, the crew kicks off this episode with a surprisingly heated debate over what really counts as a sandwich—are crackers allowed, does it have to be square, and can you get away with a “convertible” one-slice version? From there, we catch up on life outside the mic: Wiedo finally unveils his custom-built bike and dives into the l…
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On this weeks episode of the Quick Six we discuss the hot start for both the Mt. Vernon Tigers, and the Vanderbilt Commodores. We also talk college recruitment for high school athletes, Peyton's son Marshall Manning at Baylor School, and dealing with some stereotypical coaching behavior that is spreading within the profession. Make sure you like sh…
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In this sixth of the series of special episodes of Zapped to the Past, we go back to our past and pick up some of those games we never looked at from the first few issues of Zzap! 64 plus a couple more for good luck, including the blasty Black Thunder, the rolling Rocket Ball, and the juicy Jonah Barrington’s Squash. Games covered in this episode: …
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In this fifth of the series of special episodes of Zapped to the Past, we go back to our past and pick up some of those games we never looked at from the first few issues of Zzap! 64, including the blasty Moon Cresta, the incomprehensible Ice Palace and the ancient Antics. Games covered in this episode: Moon Cresta SkyJet Ice Palace Antics Find us …
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This week, Wiedo and Diego reunite after a five-week Scandinavia road trip—complete with charging stops, supermarket pit-stops, and tales of Finland’s early school starts as summer fades fast. With sore thumbs from too much messaging, Wiedo dives into control hacks (Quake jump on the mouse, keyboard over D-pads) to keep gaming pain-free. On the gam…
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1991 is now but a memory of an eggy old time - but in keeping with Zapped to the Past tradition we now take a look back and cast a teary and often bloodshot eye over all those games we played from January to December 1991 as covered in Zzap!64 magazine. Why, you may ask? Nothing less than to award those games that have somehow managed to stick in o…
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In the months of November and December 1991 many games were released for the Commodore 64. In episode one-hundred-and-ninety-seven of Zapped to the Past, we conclude our look at some of those games, including the criminal Crime Time, the lumpen Last Battle, and the Hudson Hawkless Hudson Hawk and wonder just how do you fit so many episodes of Priso…
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In this heat-soaked pre-holiday episode, Andy and Diego swap tales of water park nostalgia, snack discoveries, and mysterious fizzy drinks before diving into two challenging retro releases. Diego revisits the Commodore 64 with Mike Mech 2 by Luca Carminati, a tightly crafted single-screen platformer where dodging aliens, flipping switches, and navi…
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On this weeks episode of the Quick Six, we look into the time honored tradition of Fall camp AKA Two-A-Days. We also get into the weeds on practice tempo, building your staff, and how to handle varying levels of coaching quality within the program. Make sure to comment, like, share, and subscribe!
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In the months of November and December 1991 many games were released for the Commodore 64. In episode one-hundred-and-ninety-six of Zapped to the Past, we continue our look at some of those games, including the blasty Battle Command, the repetitive Round the Bend, and the super speedy Stack Up and wonder just how long a pair of Wotsit fangs would l…
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Welcome to Episode 19 of Load Save Game, a podcast where I talk to people about their personal journey with video games. I am your host Jose Eusebio. My guest today is my wonderful friend Ralph Miranda. Ralph is an illustrator, a production artist, and storyboarder. Ralph has worked on marketing campaigns for big brands, movies, tv shows, and sever…
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In the months of November and December 1991 many games were released for the Commodore 64. In episode one-hundred-and-ninety-five of Zapped to the Past, we continue our look at some of those games, including the putrid Pit-Fighter, the totally decent Teenage Mutant Ninja Turtles: The Coin Op, and the wanting WWF WrestleMania and wonder… Where was f…
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Today Diego and Wiedo talk about four inventive retro games with clever mechanics and classic vibes. Time Wizard (Atari XL) lets you rewind time to dodge traps and collect hourglasses across 70 cleverly designed levels. Petris (Game Gear, Gameboy Color) brings a pet-themed twist to falling-block puzzles, combining animal parts to build cute creatur…
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On this weeks episode of the Quick Six, we recap coaching school after a great three days in San Antonio. We breakdown some tough situations in the world of staff departures, how Steve Sarkisian has set the Longhorn culture, and get you guys ready for our first subscriber content!
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In this fourth of the series of special episodes of Zapped to the Past, we go back to our past and pick up some of those games we never looked at from the first few issues of Zzap! 64, including the acid fuelled Gates of Dawn, the zippy Encounter and the charming Mr Do! Games covered in this episode: Gates of Dawn Mr Do! Pac Man Encounter Find us h…
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In the months of November and December 1991 many games were released for the Commodore 64. In episode one-hundred-and-ninety-four of Zapped to the Past, we start our look at some of those games, including the super Smash TV, the rancid Robozone, and the flatulent Final Fight and wonder just how many Trent Reznor’s are wandering the world making ind…
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