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CPN United

cpnunited008

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Welcome to CPN United, your premier one-stop shop for diverse products and services! We specialize in connecting you with everything you need, all conveniently available at your fingertips. We provide vending machines, vending services and micro-markets. Contact us today to learn more about how we can assist you with our exceptional vending machine services, small repair assembly work, CAD design (2D), and notary services.
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CATCAST

CAT DEPT

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A podcast by C.A.T. Students for C.A.T. Students of Bloomfield College. Interviews, info for internships, and general info for our majors: Music Tech, Gam Dev & Design, Animation (2D & 3D), Graphic Design, Expanded Media, and Interactive Media.
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Caddraftingteam

CADDrafting Team

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CAD Drafting Services India is a top-tier outsourcing company that offers a wide range of CAD drafting, CAD design, 2D 3D CAD Drafting, and other services in the USA, UK, Europe, UAE, Canada, India, and Australia. We believe in providing our clients with high-quality AutoCAD services that meet their needs. For the growing demands of the industry, we are constantly expanding our services and providing all the deliverables with an efficient team of our capability.
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Hello Everyone! This podcast will feature weekly discussions covering everything computer science. Topics include: game design 2D and 3D using Unity3D, Web Design topics including HTML, CSS, JavaScript, SQL and Apache webserver, Android Application Development, computer programming with Java, C# and C++, video/audio and image editing, and so, so much more. New episodes will be released weekly on Sunday evenings. Subscribe and join in on the newest topics related to computer science and infor ...
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CAD Drafting

CAD Drafting

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CAD Drafting Services India is a top-tier outsourcing company that offers a wide range of CAD drafting, CAD design, 2D 3D CAD Drafting, and other services in USA, UK, Europe, UAE, Canada, India and Australia. We believe in providing our clients with high-quality AutoCAD services that meet their needs. For the growing demands of the industry, we are constantly expanding our services and providing all the deliverables with an efficient team of our capability.
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Mount Woods Studio

Mount Woods Studio

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Mount Woods Studio is a global Branding and Consultancy agency solving design problems for CEO & organizations helping them grow to become a unique brand identity. A creative studio that helps in building brand and grow through the power of design. Mount Woods Studio helps organisations shape businesses with our experience and strategies that are tested before implementation. Assist them to achieve their goals in the market which will build a reputation and trust with their customers. We pro ...
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Twin animators Tom and Tony Bancroft get together and talk about their Disney Animation past, the present animation business, and the future of animation. Interviews with talented artists, inspirational words, and wild speculation will help you grow as a person - or not. Sponsored by TaughtByAPro.com - your destination for the art instruction you need. See http://taughtbyapro.com for online animation, character design, illustration, comic arts, cartoon creation and more.
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In “You're A Better Artist Than You Think,” host Chris Oatley (Disney, DreamWorks, Sony Pictures Animation) explores the mindset, strategies and practices of professional artists from a wide range of creative fields. Whether you're a total beginner or seasoned pro, this podcast provides actionable insights to enhance your creative skills and advance your artistic career. Get clear, relevant feedback on your work and personalized career guidance at MagicBoxAcademy.com
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3SHOTSNOCHASERS

Siaka Chase Simms

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This podcast you will hear chase simms interviewS from upcoming artist, DJs, & influencers we also have Rap Cyphers. We Share and will introduce you to new music while adding to our weekly/monthly Spotify playlist and gain inside scoop on there path. Lets take 3 shots and have a couple drinks with no chasers as we discuss topics and gain insights on a couple of your favorite artist.. This is @3SHOTSNOCHASERS CHECK US OUT WWW.3shotsnochasers.com 🥃🥃🥃 please check out our YouTube for the full v ...
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Beyond Dimensions explores how 3D Visualisation is remodeling the way engineering projects are designed, built, sold and maintained. Hosted by Amutri CPO Adam Sutcliffe, this series investigates the many applications of 3D Visualisation. Ranging from engaging stakeholders, facilitating collaboration, using AR-enabled BIM files to support construction and VR to support co-design/co-creation, to digital twins to help monitor buildings once they're live. Through this series of interviews with f ...
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XR MOTION

XR Motion

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Experience the future of Mograph, VR, AR, 3D, 2D, AI, and NFT with XR Motion, the ultimate podcast for tech enthusiasts and professionals. Get exclusive insights from industry leaders on the latest advancements, techniques, and trends in these cutting-edge technologies. Join our community and stay ahead of the curve with the most informative and engaging discussions in the field. With your hosts, Michael Steinberg and Andrew Hoag!
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TJ YouTube: https://www.youtube.com/@teej_dv/videos Twitch: https://www.twitch.tv/teej_dv X: https://x.com/teej_dv Ssh: terminal.shop Wookash Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/wookash-podcast/id1…
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Jimmy Lefevre Text Shape Library: https://github.com/JimmyLefevre/kb Blog: https://www.newroadoldway.com/index.html X: https://x.com/jimmy__lefevre Wookash Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/wooka…
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Alice Ryhl Blog: https://ryhl.io/ Github: https://github.com/darksonn LinkedIn: https://www.linkedin.com/in/aliceryhl/ Tokio: https://tokio.rs/ Wookash Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/wookash-p…
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Justin Keyes Blog: https://sink.io/ Github: https://github.com/justinmk X: https://x.com/justinmk?lang=en Youtube: https://www.youtube.com/@justinkz Wookash Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/wook…
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It's podcast episode 275 and we saved it for the amazing Kyle T. Webster! If you have used Photoshop within the last five years, you know Kyle by his digital brushes that he created for Adobe. He has an interesting story of being the forerunner of creating digital brushes, creating relationships with major studios, being an early entrepreneur on Gu…
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Etay Meiri joins me to talk about real-time graphics, performance, and teaching OpenGL online. From integrated GPUs to shaders and the tradeoffs between Vulkan and OpenGL — this is a deep dive into the math, mindset, and challenges behind graphics programming. If you want to know what it takes to teach complex topics simply and how today’s tools ar…
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Legendary graphics programmer Sean Barrett shares his remarkable journey — starting in early game development, pushing graphics boundaries at Looking Glass Studios, and later creating the iconic STB libraries. We explore everything from postscript printers to portal engines and pioneering indie game jams. This episode dives deep into the technical …
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Is 2d animation making a comeback? It is if you're talking with Tom and Tony and Aaron Blaise and Nick Burch! Join these four animation vets as they discuss where 2d animation is now, what's happening with Aaron's one man-, hand drawn "Snow Bear" short film, will Disney get back into the 2d game, and what's next for this group of 2d animation lover…
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Join The Magic Box Brush Club: http://DigitalArtBrushes.com -------- In this episode: KM Weiland, author of "Creating Character Arcs" and "Structuring Your Novel" reveals how to solve plot problems using "chiastic" or "mirrored" story structure. Plus: Understanding "The Thematic Lie" and building the most important structural "beat" in storytelling…
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In this episode Carson Gross – creator of htmx, joins me to reflect on the evolution of the web, the pitfalls of modern frameworks, and why simplicity still matters. We cover his programming roots, his teaching experience, the philosophy behind htmx, and his strong opinions on abstraction, complexity, and testing. Join us! HTMX book (free digital v…
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There are a flood of amazing animated short films out and coming your way so Tony and Tom are sitting with a few creators to discuss their films pre-Oscar buzz! For this episode, the Bancrofts interview Disney animation supervisor Nathan Englehardt and Disney Storyboard artist Jeremy Spears, the two creators/directors of the CG animated short film …
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Anton Mikhailov has worked on everything from PS Move to PSVR and Dreams, pushing hardware further than most thought possible. We talk about motion tracking, low-level programming, differences in working for AAA game industry and big tech like Google, and what it really takes to ship high-performance code. Join us! X: https://x.com/antovsky Monsumo…
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Nic Barker is a self-taught programmer who went from web development to building Clay, a fast UI layout library in C. We talk about how he got started, his journey into low-level programming, the challenges of building tools, and what makes great software. Join us! Nic Website: https://www.nicbarker.com/ Github: https://github.com/nicbarker Clay: h…
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Greg Kroah-Hartman is one of the most influential Linux kernel maintainers, responsible for subsystems like USB, TTY, and the stable branch. We talk about how he got started, how Linux development really works, the future of Linux, and what it takes to become a contributor. Join us! Greg: Website: http://www.kroah.com/log/ Github: https://github.co…
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Join Nuno Leiria, the creator of Nilo, a new web-first (WebAssembly) game engine that uses genAI to help you create your game. We talk about why building games should feel as joyful as playing them, and how Nilo could help the next generation of creators get started. Nilo: Website: https://www.nilo.io/ Discord: https://discord.com/invite/p3GM48mrXt…
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Episode 56 is here with Steph Hallett @shallett2.0 . We dive into Steph’s journey from studying motion design at the Art Institute in Miami to creating content for the Miami Heat, and how a standout video cover letter landed her a role at Dash! She also talks about Dash Bash and shares her tips for first-time attendees, and reflects on where the in…
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In this episode of You're A Better Artist Than You Think: Why "time management" so rarely works for artists and four tips for a more effective solution. As creative people, we care a lot about time because our projects require so much of it. Furthermore, many, if not most of us want to spend more time working on our creative projects, not less. Eve…
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Join Marcin Undak, engine lead for Diablo at Blizzard! We talk about game engines and Blizzard and how they differ from other solutions like Unreal, as well as how to think of game production, and what should you do to get a job at a AAA game studio! :) Join us! Diablo IV Expansion - Vessel of Hatred! https://diablo4.blizzard.com/en-us/ Wookash Pod…
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What does it really take to build a web browser from scratch? In this in-depth interview, Andreas Kling — the creator of the Ladybird browser and SerenityOS — shares his journey from working at Apple to founding an independent, open-source browser project completely free from corporate influence. We explore the surprising complexity behind renderin…
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Tomas Jakubauskas shares his journey from early programming experiments to helping shape Unity's build systems and testing infrastructure. In this episode, we explore how game engines evolve behind the scenes, what it takes to support hundreds of platforms, and why automation became a core focus of his work. Wookash Podcast Show links: https://podc…
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Freya Holmér has spent over a decade bridging the worlds of art and code — making tools, teaching math and shaders, and now building a brand new 3D modeling app for game developers. In this episode, she shares what it’s like to juggle creative burnout, perfectionism, and multiple ambitious projects at once. From Unity plugins like “Shapes” and “Sha…
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Inigo Quilez is a pioneer in creative coding, known for using pure mathematics to render stunning 3D visuals. In this episode, he shares how his unique path took him from demo scenes to Pixar, where he built tools to grow entire forests with code. We dive into his work on Shadertoy, why he created Quill for VR art, and his thoughts on C++, artistic…
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Recorded at this year’s Animation Y’all Expo this was a panel called “Making it in Animation” with words of encouragement from vets to newer industry professionals. This panel includes tips, tricks and anecdotes from Aaron Blaise, Lara Carson, Matt O’Callaghan and wonderfully moderated by Chelsea Trousdale. If you are struggling to find your way in…
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Skip the hassle of finding a notary office-CPN United’s mobile notary services bring convenience to your doorstep. Serving all of Florida, we handle everything from contracts to real estate documents with professionalism and care. Our experienced notaries ensure every document is legally compliant and properly executed, giving you peace of mind.…
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What happens when a AAA developer walks away from big studios to build his own game from scratch in a language most developers have never touched? In this episode, we explore the journey behind Art of Reflection, a first-person puzzle game built in D. Lewis shares why he chose this unconventional language, how systems thinking shaped his design, an…
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Here's a description: In our unofficial "Part 3" of podcasts where we talk to industry insiders about GenAI usage and how it will affect artists, The Bancroft Bros talk with filmmaker Paul Trillo from the LA studio, Asteria. Paul and his team have just finished an animated music video for artist Cuco called “A Love Letter to LA" that uses hand draw…
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In this interview, I talk with the developer behind File Pilot — a modern, fast, and customizable alternative to the default Windows File Explorer. We take a closer look at the motivations behind building it from scratch in C, the design philosophy that prioritizes simplicity and speed, and the technical challenges along the way. He shares his expe…
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Join The Magic Box Brush Club: http://DigitalArtBrushes.com Subscribe to this podcast: http://Linktr.ee/ChrisOatley -------- Victoria Ying, animation visual development artist (Tangled, Frozen, Big Hero 6) and comics creator (City Of Secrets, Harvey winner Hungry Ghost) joins for today's episode of You're A Better Artist Than You Think! Learn how t…
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In this episode, we dive into the creative journey of a 3D animator who’s built a name for himself by blending his love for Pokémon with his animation skills. We talk about his workflow in Blender, why audio is so crucial in visual storytelling, and what it was like working with big names like Shaquille O’Neal and PlayStation. We also get into how …
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This time I was joined by Tyler Glaiel – a sharp and hilarious programmer who's been making games for over two decades. We talk about his early days making games in Flash, building a custom game engine in C++ for The End is Nigh and the upcoming Mewgenics. Tyler shares what it took to reimplement Flash tech from scratch, his gripes with modern engi…
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The Bancroft Brothers present the Chris Sonnenburg show- co-starring Jeff Snow! Yep, this episode is a panel that Chris and Jeff put on at our own Animation Y'all Expo just a couple months ago. Chris leads the panel which is called "Here’s the pitch..” - and he goes deep on how you need to think about your show so it can get bought! Chris and Jeff …
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Hear the story of Stewart Lynch — the solo developer behind 10x Editor, a lightning-fast C++ code editor built to handle massive projects. We dive into his background in game development, his time at Climax and Lionhead, and why he decided to create his own editor from scratch. Stewart shares his philosophy on performance, simplicity, and more! 10x…
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Please welcome Dennis! He's an accomplished engineer building physics engines and physics based games from scratch! This means he's often doing graphics from scratch as well, so he's well versed in rendering technology as well! We talk a lot about his work, physics engines, mobile games he made like Sprinkle and Smash Hit, but also large production…
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Hear the stories about Unity - engine and company from its first hire: Aras Pranckevičius! We talk about how did he end up working for Unity, how the company and culture changed over the years, what is the design for a lot of Unity systems like DOTS and Rendering Pipelines, and more!Wesbite: https://aras-p.info/Note the awesome blog: https://aras-p…
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In this episode of the XR Motion Podcast, we dive into the journey of 3D artist and VFX compositor Luiggi, covering everything from his early inspirations to breaking into the professional world of visual effects. We go over the software he uses, the challenges he’s faced—including corrupt payment practices in Ecuador—and the realities of working i…
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This time I was joined by Daniel Benmergui - an indie game developer from Argentina! He made Storyteller, Dragonsweeper, as well as other games that combine art and design creating something unique (like "I wish I were a moon"). This discussion is one of my favorites, Daniel has such a peaceful mind, he's open to ideas and questions, it was an incr…
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In this fun episode, the Bancroft Bros get the chance to speak with the amazing voice actor, Eric Bauza, the voice for Daffy Duck, Elmor Fudd and many more. He also does a pretty good TRUMP, as you'll hear. We discuss the upcoming release of the fully 2D animated new WB feature film, "The Day the Earth Blew Up". You won't want to miss this one! Lis…
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I'm joined by Matt who made Taiji - a game exploring puzzles in an abstract way with similarities to the Jonathan Blow's the Witness! Unfortunately, I lost my side of the conversation, so the questions were re-recorded and stitched through the discussion! You can enjoy hilarious bits from Matt!The then-forgotten, now-remembered streamer who played …
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Hi! I'm joined by @tedbendixson for the second time now on this channel!I love his work and thought process! We talk about his game Mooselutions and the adventure that it has been to port it to iOS, without using build tools from Apple!https://store.steampowered.com/app/2287140/Mooselutions/https://apps.apple.com/us/app/mooselutions/id6477404960Gam…
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Clinton Jones joins us to share his journey from short films to hosting massive 3D challenges on YouTube. We dive into the unpredictability of video success, the power of collaboration, and the impact of his challenges on emerging artists. He also reflects on the future of art, from VR and AR to AI-generated content, emphasizing the importance of c…
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Listen to Dave Gilbert on how he makes his games, step by step, from the idea to production! Dave is running Wadjet Eye Games for almost 20 years now and have made incredible games focused on narrative with unique sense of humour! Keep an eye on his new, upcoming (as of today) game Old Skies!OLD SKIES on Steam! https://store.steampowered.com/app/13…
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I'm joined by Karl Zylinski, who made CAT & ONION with Odin + raylib and has recently written the Odin Book! We talk about his experience, Unreal Engine programming, physics degree and of course, Odin and raylib! Join us!Odin Book: https://zylinski.itch.io/odinbookCAT & ONION on Steam: https://store.steampowered.com/app/2781210/CAT__ONION/Mentioned…
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Hey! A quick update about the podcast!Game Engineering PodcastShow links: https://podcasters.spotify.com/pod/show/lukasz-scigaSpotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8YgdApple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71wRSS: ht…
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